Files
ghostty/pkg/macos/graphics/bitmap_context.zig
Mitchell Hashimoto eccd07f009 pkg: replace @cImport with addTranslateC in pkg/
@cImport is going to disappear in Zig 0.17. Its deprecated in Zig 0.16.
Let's remove it now.

Replace @cImport with addTranslateC across pkg/ packages. Each
package now has a c_import.h header that is translated at build
time via addTranslateC and exposed as a "cimport" module import.

Converted packages:
- dcimgui
- fontconfig
- freetype
- glslang
- harfbuzz
- macos
- oniguruma
- opengl
- sentry
- spirv-cross
- wuffs

Omitted:
- gtk4-layer-shell - This has a bit more complexity with how it
  interacts with GTK headers, so I need to consider this a bit more.
- src/ - It'll be cleaner to do this separately.
2026-04-16 21:35:51 -07:00

51 lines
1.5 KiB
Zig

const std = @import("std");
const assert = std.debug.assert;
const Allocator = std.mem.Allocator;
const graphics = @import("../graphics.zig");
const Context = @import("context.zig").Context;
const c = @import("c");
pub const BitmapContext = opaque {
pub const context = Context(BitmapContext);
pub fn create(
data: ?[]u8,
width: usize,
height: usize,
bits_per_component: usize,
bytes_per_row: usize,
space: *graphics.ColorSpace,
opts: c_uint,
) Allocator.Error!*BitmapContext {
return @as(
?*BitmapContext,
@ptrFromInt(@intFromPtr(c.CGBitmapContextCreate(
@ptrCast(if (data) |d| d.ptr else null),
width,
height,
bits_per_component,
bytes_per_row,
@ptrCast(space),
opts,
))),
) orelse Allocator.Error.OutOfMemory;
}
};
test {
//const testing = std.testing;
const cs = try graphics.ColorSpace.createDeviceGray();
defer cs.release();
const ctx = try BitmapContext.create(null, 80, 80, 8, 80, cs, 0);
const context = BitmapContext.context;
defer context.release(ctx);
context.setShouldAntialias(ctx, true);
context.setShouldSmoothFonts(ctx, false);
context.setGrayFillColor(ctx, 1, 1);
context.setGrayStrokeColor(ctx, 1, 1);
context.setTextDrawingMode(ctx, .fill);
context.setTextMatrix(ctx, graphics.AffineTransform.identity());
context.setTextPosition(ctx, 0, 0);
}