Files
ghostty/pkg/macos/text/framesetter.zig
Mitchell Hashimoto eccd07f009 pkg: replace @cImport with addTranslateC in pkg/
@cImport is going to disappear in Zig 0.17. Its deprecated in Zig 0.16.
Let's remove it now.

Replace @cImport with addTranslateC across pkg/ packages. Each
package now has a c_import.h header that is translated at build
time via addTranslateC and exposed as a "cimport" module import.

Converted packages:
- dcimgui
- fontconfig
- freetype
- glslang
- harfbuzz
- macos
- oniguruma
- opengl
- sentry
- spirv-cross
- wuffs

Omitted:
- gtk4-layer-shell - This has a bit more complexity with how it
  interacts with GTK headers, so I need to consider this a bit more.
- src/ - It'll be cleaner to do this separately.
2026-04-16 21:35:51 -07:00

67 lines
1.9 KiB
Zig

const std = @import("std");
const assert = std.debug.assert;
const Allocator = std.mem.Allocator;
const foundation = @import("../foundation.zig");
const graphics = @import("../graphics.zig");
const text = @import("../text.zig");
const c = @import("c");
pub const Framesetter = opaque {
pub fn createWithAttributedString(str: *foundation.AttributedString) Allocator.Error!*Framesetter {
return @as(
?*Framesetter,
@ptrFromInt(@intFromPtr(c.CTFramesetterCreateWithAttributedString(
@ptrCast(str),
))),
) orelse Allocator.Error.OutOfMemory;
}
pub fn release(self: *Framesetter) void {
foundation.CFRelease(self);
}
pub fn createFrame(
self: *Framesetter,
range: foundation.Range,
path: *graphics.Path,
attrs: ?*foundation.Dictionary,
) !*text.Frame {
return @as(
?*text.Frame,
@ptrFromInt(@intFromPtr(c.CTFramesetterCreateFrame(
@ptrCast(self),
@bitCast(range),
@ptrCast(path),
@ptrCast(attrs),
))),
) orelse error.FrameCreateFailed;
}
};
test {
const str = try foundation.MutableAttributedString.create(0);
defer str.release();
{
const rep = try foundation.String.createWithBytes("hello", .utf8, false);
defer rep.release();
str.replaceString(foundation.Range.init(0, 0), rep);
}
const fs = try Framesetter.createWithAttributedString(@ptrCast(str));
defer fs.release();
const path = try graphics.Path.createWithRect(graphics.Rect.init(0, 0, 100, 200), null);
defer path.release();
const frame = try fs.createFrame(
foundation.Range.init(0, 0),
path,
null,
);
defer frame.release();
{
var points: [1]graphics.Point = undefined;
frame.getLineOrigins(foundation.Range.init(0, 1), &points);
}
}