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@cImport is going to disappear in Zig 0.17. Its deprecated in Zig 0.16. Let's remove it now. Replace @cImport with addTranslateC across pkg/ packages. Each package now has a c_import.h header that is translated at build time via addTranslateC and exposed as a "cimport" module import. Converted packages: - dcimgui - fontconfig - freetype - glslang - harfbuzz - macos - oniguruma - opengl - sentry - spirv-cross - wuffs Omitted: - gtk4-layer-shell - This has a bit more complexity with how it interacts with GTK headers, so I need to consider this a bit more. - src/ - It'll be cleaner to do this separately.
57 lines
1.4 KiB
Zig
57 lines
1.4 KiB
Zig
const Renderbuffer = @This();
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const std = @import("std");
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const c = @import("c");
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const errors = @import("errors.zig");
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const glad = @import("glad.zig");
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const Texture = @import("Texture.zig");
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id: c.GLuint,
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/// Create a single buffer.
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pub fn create() !Renderbuffer {
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var rbo: c.GLuint = undefined;
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glad.context.GenRenderbuffers.?(1, &rbo);
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return .{ .id = rbo };
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}
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pub fn destroy(v: Renderbuffer) void {
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glad.context.DeleteRenderbuffers.?(1, &v.id);
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}
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pub fn bind(v: Renderbuffer) !Binding {
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// Keep track of the previous binding so we can restore it in unbind.
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var current: c.GLint = undefined;
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glad.context.GetIntegerv.?(c.GL_RENDERBUFFER_BINDING, ¤t);
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glad.context.BindRenderbuffer.?(c.GL_RENDERBUFFER, v.id);
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return .{ .previous = @intCast(current) };
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}
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pub const Binding = struct {
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previous: c.GLuint,
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pub fn unbind(self: Binding) void {
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glad.context.BindRenderbuffer.?(
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c.GL_RENDERBUFFER,
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self.previous,
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);
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}
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pub fn storage(
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self: Binding,
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format: Texture.InternalFormat,
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width: c.GLsizei,
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height: c.GLsizei,
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) !void {
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_ = self;
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glad.context.RenderbufferStorage.?(
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c.GL_RENDERBUFFER,
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@intCast(@intFromEnum(format)),
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width,
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height,
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);
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try errors.getError();
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}
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};
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