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This commit represents the majority of the work necessary to upgrade Ghostty to use Zig 0.16.0. Key parts: * In addition to its previous responsibilities, the global state now houses state for global I/O implementations and the process environment. It is now also utilized in the main application along with the C library. Where necessary, global state is isolated from key parts of the implementation (e.g., in libghostty subsystems), and it's expected that this list will grow. * We currently manage our own C translation layer where necessary. In these cases, cImport has been removed in favor of the new external translate-c package. Due to fixes that have needed be made to properly translate the dependencies that were swapped out, as mentioned, we have had to backport fixes from the current translate-c package (and the upstream Arocc dependency). We will host this ourselves until Zig 0.17.0 is released with these fixes. * Where necessary (only a small number of cases), some stdlib code from 0.15.2 (and even from 0.17.0) has been taken, adopted, and vendored in lib/compat. Co-authored-by: Leah Amelia Chen <hi@pluie.me>
52 lines
1.9 KiB
Zig
52 lines
1.9 KiB
Zig
//! This CLI is used to generate data that is used by the build process.
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//!
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//! We used to do this directly in our `build.zig` but the problem with
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//! that approach is that any changes to the dependencies of this data would
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//! force a rebuild of our build binary. If we're just doing something like
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//! running tests and not emitting any of the info below, then that is a
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//! complete waste.
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const std = @import("std");
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const Allocator = std.mem.Allocator;
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const cli = @import("cli.zig");
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pub const Action = enum {
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// Shell completions
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bash,
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fish,
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zsh,
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// Editor syntax files
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sublime,
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@"vim-syntax",
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@"vim-ftdetect",
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@"vim-ftplugin",
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@"vim-compiler",
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// Other
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terminfo,
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};
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pub fn main(init: std.process.Init) !void {
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const alloc = std.heap.c_allocator;
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const action_ = try cli.action.detectArgs(Action, alloc, init.minimal.args);
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const action = action_ orelse return error.NoAction;
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// Our output always goes to stdout.
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var buffer: [1024]u8 = undefined;
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var stdout_writer = std.Io.File.stdout().writerStreaming(init.io, &buffer);
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const writer = &stdout_writer.interface;
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switch (action) {
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.bash => try writer.writeAll(@import("extra/bash.zig").completions),
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.fish => try writer.writeAll(@import("extra/fish.zig").completions),
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.zsh => try writer.writeAll(@import("extra/zsh.zig").completions),
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.sublime => try writer.writeAll(@import("extra/sublime.zig").syntax),
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.@"vim-syntax" => try writer.writeAll(@import("extra/vim.zig").syntax),
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.@"vim-ftdetect" => try writer.writeAll(@import("extra/vim.zig").ftdetect),
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.@"vim-ftplugin" => try writer.writeAll(@import("extra/vim.zig").ftplugin),
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.@"vim-compiler" => try writer.writeAll(@import("extra/vim.zig").compiler),
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.terminfo => try @import("terminfo/ghostty.zig").ghostty.encode(writer),
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}
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try stdout_writer.end();
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}
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