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Migrations should never use model structs directly, because the model structs can be different in different releases. e.g. if one migration uses "User" model, it works in the early releases, then one day, when the User model changes, the migration breaks because it will use the new (incorrect) User model, it should only use the old User model. The same to "modules/structs". --------- Signed-off-by: wxiaoguang <wxiaoguang@gmail.com> Co-authored-by: delvh <dev.lh@web.de>
29 lines
667 B
Go
29 lines
667 B
Go
// Copyright 2022 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package v1_16
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import (
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"fmt"
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"gitea.dev/modelmigration/base"
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)
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func AddAuthorizeColForTeamUnit(x base.EngineMigration) error {
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type TeamUnit struct {
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ID int64 `xorm:"pk autoincr"`
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OrgID int64 `xorm:"INDEX"`
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TeamID int64 `xorm:"UNIQUE(s)"`
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Type int `xorm:"UNIQUE(s)"`
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AccessMode int
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}
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if err := x.Sync(new(TeamUnit)); err != nil {
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return fmt.Errorf("sync2: %w", err)
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}
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// migrate old permission
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_, err := x.Exec("UPDATE team_unit SET access_mode = (SELECT authorize FROM team WHERE team.id = team_unit.team_id)")
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return err
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}
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