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This PR replaces a set of struct-based `Get` lookups with explicit `db.Get` / `db.Exist` conditions in places where zero-value fields can lead to ambiguous matches or incorrect records being returned. The main goal is to make read paths deterministic and avoid accidentally matching the wrong row when only part of a struct is populated. ### What changed - replace many `db.GetEngine(ctx).Get(bean)` calls with explicit `builder.Eq` conditions across models such as actions, admin tasks, issues, pull requests, repositories, users, packages, redirects, watches, stars, and follows - use quoted column names where needed for reserved fields like `index`, `type`, and `name` - add dedicated user lookup helpers for: - primary email - OAuth login source / login name - update sign-in and OAuth-related flows to use explicit individual-user lookups instead of partially populated `User` structs - tighten package property and Terraform lock lookups to avoid ambiguous reads and updates - keep existing fallback behavior where needed, while removing reliance on zero-value struct matching ### User-facing impact These changes primarily affect authentication and account lookup paths: - email/username sign-in now re-fetches users through explicit keys - OAuth2 auto-linking now resolves users by name or primary email explicitly - OAuth2 login/sync now looks up users by login source, login type, and login name explicitly - non-individual accounts are no longer implicitly matched through partial user lookups in these flows This should reduce the risk of incorrect account matches and make query behavior more predictable across the codebase. --------- Co-authored-by: bircni <bircni@icloud.com>
57 lines
1.4 KiB
Go
57 lines
1.4 KiB
Go
// Copyright 2021 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package system
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import (
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"context"
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"gitea.dev/models/db"
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"xorm.io/builder"
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)
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// AppState represents a state record in database
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// if one day we would make Gitea run as a cluster,
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// we can introduce a new field `Scope` here to store different states for different nodes
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type AppState struct {
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ID string `xorm:"pk varchar(200)"`
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Revision int64
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Content string `xorm:"LONGTEXT"`
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}
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func init() {
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db.RegisterModel(new(AppState))
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}
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// SaveAppStateContent saves the app state item to database
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func SaveAppStateContent(ctx context.Context, key, content string) error {
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return db.WithTx(ctx, func(ctx context.Context) error {
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eng := db.GetEngine(ctx)
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// try to update existing row
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res, err := eng.Exec("UPDATE app_state SET revision=revision+1, content=? WHERE id=?", content, key)
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if err != nil {
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return err
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}
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rows, _ := res.RowsAffected()
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if rows != 0 {
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// the existing row is updated, so we can return
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return nil
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}
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// if no existing row, insert a new row
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_, err = eng.Insert(&AppState{ID: key, Content: content})
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return err
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})
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}
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// GetAppStateContent gets an app state from database
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func GetAppStateContent(ctx context.Context, key string) (content string, err error) {
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appState, has, err := db.Get[AppState](ctx, builder.Eq{"id": key})
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if err != nil {
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return "", err
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} else if !has {
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return "", nil
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}
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return appState.Content, nil
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}
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