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			169 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			Go
		
	
	
	
		
			Vendored
		
	
	
	
			
		
		
	
	
			169 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			Go
		
	
	
	
		
			Vendored
		
	
	
	
package mssql
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import (
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	"fmt"
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	"net"
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	"time"
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)
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type timeoutConn struct {
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	c             net.Conn
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	timeout       time.Duration
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}
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func newTimeoutConn(conn net.Conn, timeout time.Duration) *timeoutConn {
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	return &timeoutConn{
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		c:       conn,
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		timeout: timeout,
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	}
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}
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func (c *timeoutConn) Read(b []byte) (n int, err error) {
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	if c.timeout > 0 {
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		err = c.c.SetDeadline(time.Now().Add(c.timeout))
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		if err != nil {
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			return
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		}
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	}
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	return c.c.Read(b)
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}
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func (c *timeoutConn) Write(b []byte) (n int, err error) {
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	if c.timeout > 0 {
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		err = c.c.SetDeadline(time.Now().Add(c.timeout))
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		if err != nil {
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			return
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		}
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	}
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	return c.c.Write(b)
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}
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func (c timeoutConn) Close() error {
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	return c.c.Close()
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}
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func (c timeoutConn) LocalAddr() net.Addr {
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	return c.c.LocalAddr()
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}
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func (c timeoutConn) RemoteAddr() net.Addr {
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	return c.c.RemoteAddr()
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}
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func (c timeoutConn) SetDeadline(t time.Time) error {
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	panic("Not implemented")
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}
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func (c timeoutConn) SetReadDeadline(t time.Time) error {
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	panic("Not implemented")
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}
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func (c timeoutConn) SetWriteDeadline(t time.Time) error {
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	panic("Not implemented")
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}
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// this connection is used during TLS Handshake
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// TDS protocol requires TLS handshake messages to be sent inside TDS packets
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type tlsHandshakeConn struct {
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	buf *tdsBuffer
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	packetPending bool
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	continueRead  bool
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}
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func (c *tlsHandshakeConn) Read(b []byte) (n int, err error) {
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	if c.packetPending {
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		c.packetPending = false
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		err = c.buf.FinishPacket()
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		if err != nil {
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			err = fmt.Errorf("Cannot send handshake packet: %s", err.Error())
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			return
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		}
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		c.continueRead = false
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	}
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	if !c.continueRead {
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		var packet packetType
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		packet, err = c.buf.BeginRead()
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		if err != nil {
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			err = fmt.Errorf("Cannot read handshake packet: %s", err.Error())
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			return
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		}
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		if packet != packPrelogin {
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			err = fmt.Errorf("unexpected packet %d, expecting prelogin", packet)
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			return
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		}
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		c.continueRead = true
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	}
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	return c.buf.Read(b)
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}
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func (c *tlsHandshakeConn) Write(b []byte) (n int, err error) {
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	if !c.packetPending {
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		c.buf.BeginPacket(packPrelogin, false)
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		c.packetPending = true
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	}
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	return c.buf.Write(b)
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}
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func (c *tlsHandshakeConn) Close() error {
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	panic("Not implemented")
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}
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func (c *tlsHandshakeConn) LocalAddr() net.Addr {
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	panic("Not implemented")
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}
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func (c *tlsHandshakeConn) RemoteAddr() net.Addr {
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	panic("Not implemented")
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}
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func (c *tlsHandshakeConn) SetDeadline(t time.Time) error {
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	panic("Not implemented")
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}
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func (c *tlsHandshakeConn) SetReadDeadline(t time.Time) error {
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	panic("Not implemented")
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}
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func (c *tlsHandshakeConn) SetWriteDeadline(t time.Time) error {
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	panic("Not implemented")
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}
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// this connection just delegates all methods to it's wrapped connection
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// it also allows switching underlying connection on the fly
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// it is needed because tls.Conn does not allow switching underlying connection
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type passthroughConn struct {
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	c net.Conn
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}
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func (c passthroughConn) Read(b []byte) (n int, err error) {
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	return c.c.Read(b)
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}
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func (c passthroughConn) Write(b []byte) (n int, err error) {
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	return c.c.Write(b)
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}
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func (c passthroughConn) Close() error {
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	return c.c.Close()
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}
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func (c passthroughConn) LocalAddr() net.Addr {
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	panic("Not implemented")
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}
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func (c passthroughConn) RemoteAddr() net.Addr {
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	panic("Not implemented")
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}
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func (c passthroughConn) SetDeadline(t time.Time) error {
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	panic("Not implemented")
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}
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func (c passthroughConn) SetReadDeadline(t time.Time) error {
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	panic("Not implemented")
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}
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func (c passthroughConn) SetWriteDeadline(t time.Time) error {
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	panic("Not implemented")
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}
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