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Replace webpack with Vite 8 as the frontend bundler. Frontend build is around 3-4 times faster than before. Will work on all platforms including riscv64 (via wasm). `iife.js` is a classic render-blocking script in `<head>` (handles web components/early DOM setup). `index.js` is loaded as a `type="module"` script in the footer. All other JS chunks are also module scripts (supported in all browsers since 2018). Entry filenames are content-hashed (e.g. `index.C6Z2MRVQ.js`) and resolved at runtime via the Vite manifest, eliminating the `?v=` cache busting (which was unreliable in some scenarios like vscode dev build). Replaces: https://github.com/go-gitea/gitea/pull/36896 Fixes: https://github.com/go-gitea/gitea/issues/17793 Signed-off-by: silverwind <me@silverwind.io> Signed-off-by: wxiaoguang <wxiaoguang@gmail.com> Co-authored-by: Claude (Opus 4.6) <noreply@anthropic.com> Co-authored-by: Lunny Xiao <xiaolunwen@gmail.com> Co-authored-by: wxiaoguang <wxiaoguang@gmail.com>
254 lines
7.9 KiB
Go
254 lines
7.9 KiB
Go
// Copyright 2024 The Gitea Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package webtheme
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import (
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"regexp"
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"sort"
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"strings"
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"sync"
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"code.gitea.io/gitea/modules/container"
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"code.gitea.io/gitea/modules/log"
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"code.gitea.io/gitea/modules/public"
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"code.gitea.io/gitea/modules/setting"
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"code.gitea.io/gitea/modules/util"
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)
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type themeCollection struct {
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themeList []*ThemeMetaInfo
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themeMap map[string]*ThemeMetaInfo
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}
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var (
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themeMu sync.RWMutex
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availableThemes *themeCollection
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)
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const (
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fileNamePrefix = "theme-"
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fileNameSuffix = ".css"
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)
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type ThemeMetaInfo struct {
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FileName string
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InternalName string
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DisplayName string
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ColorblindType string
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ColorScheme string
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}
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func (info *ThemeMetaInfo) GetDescription() string {
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if info.ColorblindType == "red-green" {
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return "Red-green colorblind friendly"
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}
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if info.ColorblindType == "blue-yellow" {
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return "Blue-yellow colorblind friendly"
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}
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return ""
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}
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func (info *ThemeMetaInfo) GetExtraIconName() string {
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if info.ColorblindType == "red-green" {
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return "gitea-colorblind-redgreen"
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}
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if info.ColorblindType == "blue-yellow" {
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return "gitea-colorblind-blueyellow"
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}
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return ""
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}
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func parseThemeMetaInfoToMap(cssContent string) map[string]string {
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/*
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The theme meta info is stored in the CSS file's variables of `gitea-theme-meta-info` element,
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which is a privately defined and is only used by backend to extract the meta info.
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Not using ":root" because it is difficult to parse various ":root" blocks when importing other files,
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it is difficult to control the overriding, and it's difficult to avoid user's customized overridden styles.
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*/
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metaInfoContent := cssContent
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if pos := strings.LastIndex(metaInfoContent, "gitea-theme-meta-info"); pos >= 0 {
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metaInfoContent = metaInfoContent[pos:]
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}
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reMetaInfoItem := `
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(
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\s*(--[-\w]+)
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\s*:
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\s*(
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("(\\"|[^"])*")
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|('(\\'|[^'])*')
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|([^'";]+)
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)
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\s*;?
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\s*
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)
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`
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reMetaInfoItem = strings.ReplaceAll(reMetaInfoItem, "\n", "")
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reMetaInfoBlock := `\bgitea-theme-meta-info\s*\{(` + reMetaInfoItem + `+)\}`
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re := regexp.MustCompile(reMetaInfoBlock)
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matchedMetaInfoBlock := re.FindAllStringSubmatch(metaInfoContent, -1)
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if len(matchedMetaInfoBlock) == 0 {
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return nil
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}
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re = regexp.MustCompile(strings.ReplaceAll(reMetaInfoItem, "\n", ""))
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matchedItems := re.FindAllStringSubmatch(matchedMetaInfoBlock[0][1], -1)
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m := map[string]string{}
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for _, item := range matchedItems {
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v := item[3]
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if after, ok := strings.CutPrefix(v, `"`); ok {
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v = strings.TrimSuffix(after, `"`)
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v = strings.ReplaceAll(v, `\"`, `"`)
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} else if after, ok := strings.CutPrefix(v, `'`); ok {
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v = strings.TrimSuffix(after, `'`)
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v = strings.ReplaceAll(v, `\'`, `'`)
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}
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m[item[2]] = v
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}
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return m
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}
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func defaultThemeMetaInfoByFileName(fileName string) *ThemeMetaInfo {
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internalName := strings.TrimSuffix(strings.TrimPrefix(fileName, fileNamePrefix), fileNameSuffix)
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// For built-in themes, the manifest knows the unhashed entry name (e.g. "theme-gitea-dark")
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// which lets us correctly strip the content hash without guessing.
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// Custom themes are not in the manifest and never have content hashes.
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if name := public.AssetNameFromHashedPath("css/" + fileName); name != "" {
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internalName = strings.TrimPrefix(name, fileNamePrefix)
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}
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themeInfo := &ThemeMetaInfo{
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FileName: fileName,
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InternalName: internalName,
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}
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themeInfo.DisplayName = themeInfo.InternalName
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return themeInfo
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}
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func defaultThemeMetaInfoByInternalName(fileName string) *ThemeMetaInfo {
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return defaultThemeMetaInfoByFileName(fileNamePrefix + fileName + fileNameSuffix)
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}
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func parseThemeMetaInfo(fileName, cssContent string) *ThemeMetaInfo {
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themeInfo := defaultThemeMetaInfoByFileName(fileName)
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m := parseThemeMetaInfoToMap(cssContent)
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if m == nil {
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return themeInfo
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}
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themeInfo.DisplayName = m["--theme-display-name"]
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themeInfo.ColorblindType = m["--theme-colorblind-type"]
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themeInfo.ColorScheme = m["--theme-color-scheme"]
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return themeInfo
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}
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func loadThemesFromAssets() (themeList []*ThemeMetaInfo, themeMap map[string]*ThemeMetaInfo) {
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cssFiles, err := public.AssetFS().ListFiles("assets/css")
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if err != nil {
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log.Error("Failed to list themes: %v", err)
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return nil, nil
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}
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var foundThemes []*ThemeMetaInfo
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for _, fileName := range cssFiles {
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if strings.HasPrefix(fileName, fileNamePrefix) && strings.HasSuffix(fileName, fileNameSuffix) {
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content, err := public.AssetFS().ReadFile("/assets/css/" + fileName)
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if err != nil {
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log.Error("Failed to read theme file %q: %v", fileName, err)
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continue
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}
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foundThemes = append(foundThemes, parseThemeMetaInfo(fileName, util.UnsafeBytesToString(content)))
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}
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}
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themeList = foundThemes
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if len(setting.UI.Themes) > 0 {
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themeList = nil // only allow the themes specified in the setting
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allowedThemes := container.SetOf(setting.UI.Themes...)
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for _, theme := range foundThemes {
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if allowedThemes.Contains(theme.InternalName) {
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themeList = append(themeList, theme)
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}
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}
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}
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sort.Slice(themeList, func(i, j int) bool {
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if themeList[i].InternalName == setting.UI.DefaultTheme {
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return true
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}
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if themeList[i].ColorblindType != themeList[j].ColorblindType {
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return themeList[i].ColorblindType < themeList[j].ColorblindType
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}
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return themeList[i].DisplayName < themeList[j].DisplayName
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})
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themeMap = map[string]*ThemeMetaInfo{}
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for _, theme := range themeList {
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themeMap[theme.InternalName] = theme
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}
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return themeList, themeMap
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}
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func getAvailableThemes() (themeList []*ThemeMetaInfo, themeMap map[string]*ThemeMetaInfo) {
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themeMu.RLock()
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if availableThemes != nil {
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themeList, themeMap = availableThemes.themeList, availableThemes.themeMap
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}
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themeMu.RUnlock()
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if len(themeList) != 0 {
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return themeList, themeMap
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}
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themeMu.Lock()
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defer themeMu.Unlock()
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// no need to double-check "availableThemes.themeList" since the loading isn't really slow, to keep code simple
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themeList, themeMap = loadThemesFromAssets()
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hasAvailableThemes := len(themeList) > 0
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if !hasAvailableThemes {
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defaultTheme := defaultThemeMetaInfoByInternalName(setting.UI.DefaultTheme)
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themeList = []*ThemeMetaInfo{defaultTheme}
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themeMap = map[string]*ThemeMetaInfo{setting.UI.DefaultTheme: defaultTheme}
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}
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if setting.IsProd {
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if !hasAvailableThemes {
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setting.LogStartupProblem(1, log.ERROR, "No theme candidate in asset files, but Gitea requires there should be at least one usable theme")
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}
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if themeMap[setting.UI.DefaultTheme] == nil {
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setting.LogStartupProblem(1, log.ERROR, "Default theme %q is not available, please correct the '[ui].DEFAULT_THEME' setting in the config file", setting.UI.DefaultTheme)
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}
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availableThemes = &themeCollection{themeList, themeMap}
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return themeList, themeMap
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}
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// In dev mode, only store the loaded themes if the list is not empty, in case the frontend is still being built.
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// TBH, there still could be a data-race that the themes are only partially built then the list is incomplete for first time loading.
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// Such edge case can be handled by checking whether the loaded themes are the same in a period or there is a flag file, but it is an over-kill, so, no.
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if hasAvailableThemes {
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availableThemes = &themeCollection{themeList, themeMap}
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}
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return themeList, themeMap
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}
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func GetAvailableThemes() []*ThemeMetaInfo {
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themes, _ := getAvailableThemes()
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return themes
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}
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func GetThemeMetaInfo(internalName string) *ThemeMetaInfo {
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_, themeMap := getAvailableThemes()
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return themeMap[internalName]
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}
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// GuaranteeGetThemeMetaInfo guarantees to return a non-nil ThemeMetaInfo,
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// to simplify the caller's logic, especially for templates.
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// There are already enough warnings messages if the default theme is not available.
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func GuaranteeGetThemeMetaInfo(internalName string) *ThemeMetaInfo {
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info := GetThemeMetaInfo(internalName)
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if info == nil {
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info = GetThemeMetaInfo(setting.UI.DefaultTheme)
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}
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if info == nil {
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info = &ThemeMetaInfo{DisplayName: "unavailable", InternalName: "unavailable", FileName: "unavailable"}
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}
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return info
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}
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