Backends: SDL_GPU: add swapchain parameters to ImGui_ImplSDLGPU3_InitInfo. (#8892)

(docking branch commit)
This commit is contained in:
PTSVU
2025-08-19 12:48:59 +03:00
committed by ocornut
parent 4ebfe1cba5
commit 03e39ca7f5
3 changed files with 11 additions and 5 deletions

View File

@@ -94,7 +94,9 @@ int main(int, char**)
ImGui_ImplSDLGPU3_InitInfo init_info = {};
init_info.Device = gpu_device;
init_info.ColorTargetFormat = SDL_GetGPUSwapchainTextureFormat(gpu_device, window);
init_info.MSAASamples = SDL_GPU_SAMPLECOUNT_1;
init_info.MSAASamples = SDL_GPU_SAMPLECOUNT_1; // Only used in multi-viewports mode.
init_info.SwapchainComposition = SDL_GPU_SWAPCHAINCOMPOSITION_SDR; // Only used in multi-viewports mode.
init_info.PresentMode = SDL_GPU_PRESENTMODE_VSYNC;
ImGui_ImplSDLGPU3_Init(&init_info);
// Load Fonts