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Backends, Examples: Vulkan: add IMGUI_IMPL_VULKAN_MINIMUM_IMAGE_SAMPLER_POOL_SIZE. use in descriptor pools sizes. (#6642)
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@@ -79,6 +79,10 @@ Other changes:
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platforms not supporting VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR. (#8222) [@Zer0xFF]
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- Backends: Vulkan: Added a few more ImGui_ImplVulkanH_XXX helper functions
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primarily for the purpose of making our examples simpler.
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- Backends: Vulkan: Added IMGUI_IMPL_VULKAN_MINIMUM_IMAGE_SAMPLER_POOL_SIZE to clarify
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how many image sampler descriptors are expected to be available in the provided
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descriptor pool. Current backend needs 1 but it is expected that by end of Q1 2025
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this number will grow (will staying a very small number). (#6642)
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- Backends: DX11: Expose vertex constant buffer in ImGui_ImplDX11_RenderState.
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Reset projection matrix in ImDrawCallback_ResetRenderState handlers. (#6969, #5834, #7468, #3590)
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- Backends: DX10: Expose ImGui_ImplDX10_RenderState for completeness. (#6969, #5834, #7468, #3590)
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