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Amend b82e99c032
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@@ -478,9 +478,10 @@ void ImDrawList::_ClearFreeMemory()
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_Splitter.ClearFreeMemory();
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}
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// Note: For multi-threaded rendering, consider using `imgui_threaded_rendering` from https://github.com/ocornut/imgui_club
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ImDrawList* ImDrawList::CloneOutput() const
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{
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ImDrawList* dst = IM_NEW(ImDrawList(_Data));
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ImDrawList* dst = IM_NEW(ImDrawList(NULL));
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dst->CmdBuffer = CmdBuffer;
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dst->IdxBuffer = IdxBuffer;
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dst->VtxBuffer = VtxBuffer;
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