CI, Backends: fixes for example_null building. Add consistent IMGUI_IMPL_API in backend.

This commit is contained in:
ocornut
2025-11-17 16:18:12 +01:00
parent d99baf332c
commit 0cf5b93a0a
3 changed files with 33 additions and 33 deletions

View File

@@ -300,7 +300,7 @@ jobs:
#include "examples/example_null/main.cpp"
EOF
g++ -I. -std=c++11 -Wall -Wformat -Wextra -Werror -Wno-zero-as-null-pointer-constant -Wno-double-promotion -Wno-variadic-macros -Wno-empty-body -o example_single_file example_single_file.cpp
g++ -I. -Ibackends -std=c++11 -Wall -Wformat -Wextra -Werror -Wno-zero-as-null-pointer-constant -Wno-double-promotion -Wno-variadic-macros -Wno-empty-body -o example_single_file example_single_file.cpp
- name: Build example_null (freetype)
run: |
@@ -317,7 +317,7 @@ jobs:
#include "examples/example_null/main.cpp"
EOF
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
g++ -I. -Ibackends -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
- name: Build example_null (with ImWchar32)
run: |
@@ -330,7 +330,7 @@ jobs:
#include "examples/example_null/main.cpp"
EOF
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
g++ -I. -Ibackends -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
- name: Build example_null (with large ImDrawIdx + pointer ImTextureID)
run: |
@@ -344,7 +344,7 @@ jobs:
#include "examples/example_null/main.cpp"
EOF
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
g++ -I. -Ibackends -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
- name: Build example_null (with IMGUI_DISABLE_OBSOLETE_FUNCTIONS)
run: |
@@ -357,7 +357,7 @@ jobs:
#include "examples/example_null/main.cpp"
EOF
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
g++ -I. -Ibackends -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
- name: Build example_null (with IMGUI_DISABLE_OBSOLETE_KEYIO)
run: |
@@ -370,7 +370,7 @@ jobs:
#include "examples/example_null/main.cpp"
EOF
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
g++ -I. -Ibackends -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
- name: Build example_null (with C++20)
run: |
@@ -383,7 +383,7 @@ jobs:
#include "examples/example_null/main.cpp"
EOF
g++ -I. -std=c++20 -Wall -Wformat -o example_single_file example_single_file.cpp
g++ -I. -Ibackends -std=c++20 -Wall -Wformat -o example_single_file example_single_file.cpp
- name: Build example_null (with IMGUI_DISABLE_DEMO_WINDOWS and IMGUI_DISABLE_DEBUG_TOOLS)
run: |
@@ -397,7 +397,7 @@ jobs:
#include "examples/example_null/main.cpp"
EOF
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
g++ -I. -Ibackends -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
- name: Build example_null (with IMGUI_DISABLE_FILE_FUNCTIONS)
run: |
@@ -410,7 +410,7 @@ jobs:
#include "examples/example_null/main.cpp"
EOF
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
g++ -I. -Ibackends -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
- name: Build example_null (with IMGUI_USE_BGRA_PACKED_COLOR)
run: |
@@ -423,7 +423,7 @@ jobs:
#include "examples/example_null/main.cpp"
EOF
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
g++ -I. -Ibackends -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
- name: Build example_null (with IM_VEC2_CLASS_EXTRA and IM_VEC4_CLASS_EXTRA)
run: |
@@ -444,7 +444,7 @@ jobs:
#include "examples/example_null/main.cpp"
EOF
g++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
g++ -I. -Ibackends -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
- name: Build example_null (C++26, Clang)
run: |
@@ -457,7 +457,7 @@ jobs:
#include "examples/example_null/main.cpp"
EOF
clang++ -I. -std=c++26 -Wall -Wformat -fno-exceptions -fno-threadsafe-statics -lc -lm -o example_single_file example_single_file.cpp
clang++ -I. -Ibackends -std=c++26 -Wall -Wformat -fno-exceptions -fno-threadsafe-statics -lc -lm -o example_single_file example_single_file.cpp
- name: Build example_null (without c++ runtime, Clang)
run: |
@@ -470,7 +470,7 @@ jobs:
#include "examples/example_null/main.cpp"
EOF
clang++ -I. -std=c++11 -Wall -Wformat -nodefaultlibs -fno-rtti -fno-exceptions -fno-threadsafe-statics -lc -lm -o example_single_file example_single_file.cpp
clang++ -I. -Ibackends -std=c++11 -Wall -Wformat -nodefaultlibs -fno-rtti -fno-exceptions -fno-threadsafe-statics -lc -lm -o example_single_file example_single_file.cpp
- name: Build example_glfw_opengl2
run: make -C examples/example_glfw_opengl2
@@ -487,7 +487,7 @@ jobs:
run: make -C examples/example_sdl2_opengl3
- name: Build with IMGUI_IMPL_VULKAN_NO_PROTOTYPES
run: g++ -c -I. -std=c++11 -DIMGUI_IMPL_VULKAN_NO_PROTOTYPES=1 backends/imgui_impl_vulkan.cpp
run: g++ -c -I. -Ibackends -std=c++11 -DIMGUI_IMPL_VULKAN_NO_PROTOTYPES=1 backends/imgui_impl_vulkan.cpp
MacOS:
runs-on: macos-latest
@@ -511,7 +511,7 @@ jobs:
#include "examples/example_null/main.cpp"
EOF
clang++ -I. -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
clang++ -I. -Ibackends -std=c++11 -Wall -Wformat -o example_single_file example_single_file.cpp
- name: Build example_null (single file build, c++20)
run: |
@@ -523,7 +523,7 @@ jobs:
#include "examples/example_null/main.cpp"
EOF
clang++ -I. -std=c++20 -Wall -Wformat -o example_single_file example_single_file.cpp
clang++ -I. -Ibackends -std=c++20 -Wall -Wformat -o example_single_file example_single_file.cpp
- name: Build example_null (without c++ runtime)
run: |
@@ -535,7 +535,7 @@ jobs:
#include "examples/example_null/main.cpp"
EOF
clang++ -I. -std=c++11 -Wall -Wformat -nodefaultlibs -fno-rtti -fno-exceptions -fno-threadsafe-statics -lc -lm -o example_single_file example_single_file.cpp
clang++ -I. -Ibackends -std=c++11 -Wall -Wformat -nodefaultlibs -fno-rtti -fno-exceptions -fno-threadsafe-statics -lc -lm -o example_single_file example_single_file.cpp
- name: Build example_glfw_opengl2
run: make -C examples/example_glfw_opengl2

View File

@@ -17,46 +17,46 @@
#ifndef IMGUI_DISABLE
#include "imgui_impl_null.h"
bool ImGui_ImplNull_Init()
IMGUI_IMPL_API bool ImGui_ImplNull_Init()
{
ImGui_ImplNullPlatform_Init();
ImGui_ImplNullRender_Init();
return true;
}
void ImGui_ImplNull_Shutdown()
IMGUI_IMPL_API void ImGui_ImplNull_Shutdown()
{
ImGui_ImplNullRender_Shutdown();
ImGui_ImplNullPlatform_Shutdown();
}
void ImGui_ImplNull_NewFrame()
IMGUI_IMPL_API void ImGui_ImplNull_NewFrame()
{
ImGui_ImplNullPlatform_NewFrame();
ImGui_ImplNullRender_NewFrame();
}
bool ImGui_ImplNullPlatform_Init()
IMGUI_IMPL_API bool ImGui_ImplNullPlatform_Init()
{
ImGuiIO& io = ImGui::GetIO();
io.BackendFlags |= ImGuiBackendFlags_HasMouseCursors;
return true;
}
void ImGui_ImplNullPlatform_Shutdown()
IMGUI_IMPL_API void ImGui_ImplNullPlatform_Shutdown()
{
ImGuiIO& io = ImGui::GetIO();
io.BackendFlags &= ~ImGuiBackendFlags_HasMouseCursors;
}
void ImGui_ImplNullPlatform_NewFrame()
IMGUI_IMPL_API void ImGui_ImplNullPlatform_NewFrame()
{
ImGuiIO& io = ImGui::GetIO();
io.DisplaySize = ImVec2(1920, 1080);
io.DeltaTime = 1.0f / 60.0f;
}
bool ImGui_ImplNullRender_Init()
IMGUI_IMPL_API bool ImGui_ImplNullRender_Init()
{
ImGuiIO& io = ImGui::GetIO();
io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset;
@@ -64,14 +64,14 @@ bool ImGui_ImplNullRender_Init()
return true;
}
void ImGui_ImplNullRender_Shutdown()
IMGUI_IMPL_API void ImGui_ImplNullRender_Shutdown()
{
ImGuiIO& io = ImGui::GetIO();
io.BackendFlags &= ~ImGuiBackendFlags_RendererHasVtxOffset;
io.BackendFlags &= ~ImGuiBackendFlags_RendererHasTextures;
}
void ImGui_ImplNullRender_NewFrame()
IMGUI_IMPL_API void ImGui_ImplNullRender_NewFrame()
{
}
@@ -86,7 +86,7 @@ void ImGui_ImplNullRender_UpdateTexture(ImTextureData* tex)
}
}
void ImGui_ImplNullRender_RenderDrawData(ImDrawData* draw_data)
IMGUI_IMPL_API void ImGui_ImplNullRender_RenderDrawData(ImDrawData* draw_data)
{
if (draw_data->Textures != nullptr)
for (ImTextureData* tex : *draw_data->Textures)

View File

@@ -220,7 +220,7 @@ IMGUI_IMPL_API bool ImGui_ImplWin32_InitForOpenGL(void* hwnd)
return ImGui_ImplWin32_InitEx(hwnd, true);
}
void ImGui_ImplWin32_Shutdown()
IMGUI_IMPL_API void ImGui_ImplWin32_Shutdown()
{
ImGui_ImplWin32_Data* bd = ImGui_ImplWin32_GetBackendData();
IM_ASSERT(bd != nullptr && "No platform backend to shutdown, or already shutdown?");
@@ -392,7 +392,7 @@ static void ImGui_ImplWin32_UpdateGamepads(ImGuiIO& io)
#endif
}
void ImGui_ImplWin32_NewFrame()
IMGUI_IMPL_API void ImGui_ImplWin32_NewFrame()
{
ImGui_ImplWin32_Data* bd = ImGui_ImplWin32_GetBackendData();
IM_ASSERT(bd != nullptr && "Context or backend not initialized? Did you call ImGui_ImplWin32_Init()?");
@@ -861,7 +861,7 @@ typedef HRESULT(WINAPI* PFN_GetDpiForMonitor)(HMONITOR, MONITOR_DPI_TYPE, UINT*,
typedef DPI_AWARENESS_CONTEXT(WINAPI* PFN_SetThreadDpiAwarenessContext)(DPI_AWARENESS_CONTEXT); // User32.lib + dll, Windows 10 v1607+ (Creators Update)
// Helper function to enable DPI awareness without setting up a manifest
void ImGui_ImplWin32_EnableDpiAwareness()
IMGUI_IMPL_API void ImGui_ImplWin32_EnableDpiAwareness()
{
if (_IsWindows10OrGreater())
{
@@ -890,7 +890,7 @@ void ImGui_ImplWin32_EnableDpiAwareness()
#pragma comment(lib, "gdi32") // Link with gdi32.lib for GetDeviceCaps(). MinGW will require linking with '-lgdi32'
#endif
float ImGui_ImplWin32_GetDpiScaleForMonitor(void* monitor)
IMGUI_IMPL_API float ImGui_ImplWin32_GetDpiScaleForMonitor(void* monitor)
{
UINT xdpi = 96, ydpi = 96;
if (_IsWindows8Point1OrGreater())
@@ -916,7 +916,7 @@ float ImGui_ImplWin32_GetDpiScaleForMonitor(void* monitor)
return xdpi / 96.0f;
}
float ImGui_ImplWin32_GetDpiScaleForHwnd(void* hwnd)
IMGUI_IMPL_API float ImGui_ImplWin32_GetDpiScaleForHwnd(void* hwnd)
{
HMONITOR monitor = ::MonitorFromWindow((HWND)hwnd, MONITOR_DEFAULTTONEAREST);
return ImGui_ImplWin32_GetDpiScaleForMonitor(monitor);
@@ -933,7 +933,7 @@ float ImGui_ImplWin32_GetDpiScaleForHwnd(void* hwnd)
// [experimental]
// Borrowed from GLFW's function updateFramebufferTransparency() in src/win32_window.c
// (the Dwm* functions are Vista era functions but we are borrowing logic from GLFW)
void ImGui_ImplWin32_EnableAlphaCompositing(void* hwnd)
IMGUI_IMPL_API void ImGui_ImplWin32_EnableAlphaCompositing(void* hwnd)
{
if (!_IsWindowsVistaOrGreater())
return;