mirror of
https://github.com/ocornut/imgui.git
synced 2026-07-25 10:12:03 +00:00
(Breaking) ColorEdit: obsoleted SetColorEditOptions() function in favor of poking to style.ColorEditFlags.
This commit is contained in:
@@ -5751,7 +5751,6 @@ void ImGui::DebugNodeInputTextState(ImGuiInputTextState* state)
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// - RenderColorRectWithAlphaCheckerboard() [Internal]
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// - ColorPicker4()
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// - ColorButton()
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// - SetColorEditOptions()
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// - ColorTooltip() [Internal]
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// - ColorEditOptionsPopup() [Internal]
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// - ColorPickerOptionsPopup() [Internal]
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@@ -5823,14 +5822,14 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
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// Read stored options
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if (!(flags & ImGuiColorEditFlags_DisplayMask_))
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flags |= (g.ColorEditOptions & ImGuiColorEditFlags_DisplayMask_);
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flags |= (g.Style.ColorEditFlags & ImGuiColorEditFlags_DisplayMask_);
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if (!(flags & ImGuiColorEditFlags_DataTypeMask_))
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flags |= (g.ColorEditOptions & ImGuiColorEditFlags_DataTypeMask_);
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flags |= (g.Style.ColorEditFlags & ImGuiColorEditFlags_DataTypeMask_);
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if (!(flags & ImGuiColorEditFlags_PickerMask_))
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flags |= (g.ColorEditOptions & ImGuiColorEditFlags_PickerMask_);
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flags |= (g.Style.ColorEditFlags & ImGuiColorEditFlags_PickerMask_);
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if (!(flags & ImGuiColorEditFlags_InputMask_))
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flags |= (g.ColorEditOptions & ImGuiColorEditFlags_InputMask_);
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flags |= (g.ColorEditOptions & ~(ImGuiColorEditFlags_DisplayMask_ | ImGuiColorEditFlags_DataTypeMask_ | ImGuiColorEditFlags_PickerMask_ | ImGuiColorEditFlags_InputMask_));
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flags |= (g.Style.ColorEditFlags & ImGuiColorEditFlags_InputMask_);
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flags |= (g.Style.ColorEditFlags & ~(ImGuiColorEditFlags_DisplayMask_ | ImGuiColorEditFlags_DataTypeMask_ | ImGuiColorEditFlags_PickerMask_ | ImGuiColorEditFlags_InputMask_));
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IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_DisplayMask_)); // Check that only 1 is selected
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IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_InputMask_)); // Check that only 1 is selected
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@@ -6099,13 +6098,13 @@ bool ImGui::ColorPicker4(const char* label, float col[4], ImGuiColorEditFlags fl
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// Read stored options
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if (!(flags & ImGuiColorEditFlags_PickerMask_))
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flags |= ((g.ColorEditOptions & ImGuiColorEditFlags_PickerMask_) ? g.ColorEditOptions : ImGuiColorEditFlags_DefaultOptions_) & ImGuiColorEditFlags_PickerMask_;
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flags |= ((g.Style.ColorEditFlags & ImGuiColorEditFlags_PickerMask_) ? g.Style.ColorEditFlags : ImGuiColorEditFlags_DefaultOptions_) & ImGuiColorEditFlags_PickerMask_;
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if (!(flags & ImGuiColorEditFlags_InputMask_))
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flags |= ((g.ColorEditOptions & ImGuiColorEditFlags_InputMask_) ? g.ColorEditOptions : ImGuiColorEditFlags_DefaultOptions_) & ImGuiColorEditFlags_InputMask_;
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flags |= ((g.Style.ColorEditFlags & ImGuiColorEditFlags_InputMask_) ? g.Style.ColorEditFlags : ImGuiColorEditFlags_DefaultOptions_) & ImGuiColorEditFlags_InputMask_;
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IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_PickerMask_)); // Check that only 1 is selected
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IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_InputMask_)); // Check that only 1 is selected
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if (!(flags & ImGuiColorEditFlags_NoOptions))
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flags |= (g.ColorEditOptions & ImGuiColorEditFlags_AlphaBar);
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flags |= (g.Style.ColorEditFlags & ImGuiColorEditFlags_AlphaBar);
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// Setup
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int components = (flags & ImGuiColorEditFlags_NoAlpha) ? 3 : 4;
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@@ -6525,25 +6524,18 @@ bool ImGui::ColorButton(const char* desc_id, const ImVec4& col, ImGuiColorEditFl
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return pressed;
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}
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// Initialize/override default color options
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// FIXME: Could be moved to a simple IO field.
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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// This allowed passing 0 to set default, whereas NewFrame() will assert if one of missing. Abide to old logic.
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void ImGui::SetColorEditOptions(ImGuiColorEditFlags flags)
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{
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ImGuiContext& g = *GImGui;
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if ((flags & ImGuiColorEditFlags_DisplayMask_) == 0)
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flags |= ImGuiColorEditFlags_DefaultOptions_ & ImGuiColorEditFlags_DisplayMask_;
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if ((flags & ImGuiColorEditFlags_DataTypeMask_) == 0)
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flags |= ImGuiColorEditFlags_DefaultOptions_ & ImGuiColorEditFlags_DataTypeMask_;
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if ((flags & ImGuiColorEditFlags_PickerMask_) == 0)
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flags |= ImGuiColorEditFlags_DefaultOptions_ & ImGuiColorEditFlags_PickerMask_;
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if ((flags & ImGuiColorEditFlags_InputMask_) == 0)
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flags |= ImGuiColorEditFlags_DefaultOptions_ & ImGuiColorEditFlags_InputMask_;
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IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_DisplayMask_)); // Check only 1 option is selected
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IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_DataTypeMask_)); // Check only 1 option is selected
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IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_PickerMask_)); // Check only 1 option is selected
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IM_ASSERT(ImIsPowerOfTwo(flags & ImGuiColorEditFlags_InputMask_)); // Check only 1 option is selected
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g.ColorEditOptions = flags;
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if ((flags & ImGuiColorEditFlags_DisplayMask_) == 0) { flags |= ImGuiColorEditFlags_DefaultOptions_ & ImGuiColorEditFlags_DisplayMask_; }
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if ((flags & ImGuiColorEditFlags_DataTypeMask_) == 0) { flags |= ImGuiColorEditFlags_DefaultOptions_ & ImGuiColorEditFlags_DataTypeMask_; }
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if ((flags & ImGuiColorEditFlags_PickerMask_) == 0) { flags |= ImGuiColorEditFlags_DefaultOptions_ & ImGuiColorEditFlags_PickerMask_; }
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if ((flags & ImGuiColorEditFlags_InputMask_) == 0) { flags |= ImGuiColorEditFlags_DefaultOptions_ & ImGuiColorEditFlags_InputMask_; }
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g.Style.ColorEditFlags = flags;
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}
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#endif
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// Note: only access 3 floats if ImGuiColorEditFlags_NoAlpha flag is set.
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void ImGui::ColorTooltip(const char* text, const float* col, ImGuiColorEditFlags flags)
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@@ -6591,7 +6583,7 @@ void ImGui::ColorEditOptionsPopup(const float* col, ImGuiColorEditFlags flags)
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ImGuiContext& g = *GImGui;
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PushItemFlag(ImGuiItemFlags_NoMarkEdited, true);
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ImGuiColorEditFlags opts = g.ColorEditOptions;
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ImGuiColorEditFlags opts = g.Style.ColorEditFlags;
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if (allow_opt_inputs)
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{
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if (RadioButton("RGB", (opts & ImGuiColorEditFlags_DisplayRGB) != 0)) opts = (opts & ~ImGuiColorEditFlags_DisplayMask_) | ImGuiColorEditFlags_DisplayRGB;
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@@ -6631,7 +6623,7 @@ void ImGui::ColorEditOptionsPopup(const float* col, ImGuiColorEditFlags flags)
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EndPopup();
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}
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g.ColorEditOptions = opts;
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g.Style.ColorEditFlags = opts;
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PopItemFlag();
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EndPopup();
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}
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@@ -6659,7 +6651,7 @@ void ImGui::ColorPickerOptionsPopup(const float* ref_col, ImGuiColorEditFlags fl
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if (picker_type == 1) picker_flags |= ImGuiColorEditFlags_PickerHueWheel;
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ImVec2 backup_pos = GetCursorScreenPos();
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if (Selectable("##selectable", false, 0, picker_size)) // By default, Selectable() is closing popup
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g.ColorEditOptions = (g.ColorEditOptions & ~ImGuiColorEditFlags_PickerMask_) | (picker_flags & ImGuiColorEditFlags_PickerMask_);
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g.Style.ColorEditFlags = (g.Style.ColorEditFlags & ~ImGuiColorEditFlags_PickerMask_) | (picker_flags & ImGuiColorEditFlags_PickerMask_);
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SetCursorScreenPos(backup_pos);
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ImVec4 previewing_ref_col;
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memcpy(&previewing_ref_col, ref_col, sizeof(float) * ((picker_flags & ImGuiColorEditFlags_NoAlpha) ? 3 : 4));
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@@ -6671,7 +6663,7 @@ void ImGui::ColorPickerOptionsPopup(const float* ref_col, ImGuiColorEditFlags fl
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if (allow_opt_alpha_bar)
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{
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if (allow_opt_picker) Separator();
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CheckboxFlags("Alpha Bar", &g.ColorEditOptions, ImGuiColorEditFlags_AlphaBar);
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CheckboxFlags("Alpha Bar", &g.Style.ColorEditFlags, ImGuiColorEditFlags_AlphaBar);
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}
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PopItemFlag();
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EndPopup();
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