Examples: Vulkan: vkAcquireNextImageKHR() and vkQueuePresentKHR() returning VK_SUBOPTIMAL_KHR keeps moving forward. (#7825, #7831)

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ocornut
2025-01-15 17:25:44 +01:00
parent 8ebf22d3c1
commit 0f33d7185f
5 changed files with 34 additions and 40 deletions

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@@ -46,6 +46,8 @@ Other changes:
- ImDrawList: texture baked storage for thick line reduced from ~64x64 to ~32x32. (#3245)
- Examples: DirectX12: Reduced number of frame in flight from 3 to 2 in
provided example, to reduce latency.
- Examples: Vulkan: better handle VK_SUBOPTIMAL_KHR being returned by
vkAcquireNextImageKHR() or vkQueuePresentKHR(). (#7825, #7831) [@NostraMagister]
- Backends: DirectX12: Texture upload use the command queue provided in
ImGui_ImplDX12_InitInfo instead of creating its own.