mirror of
				https://github.com/ocornut/imgui.git
				synced 2025-10-26 12:27:30 +00:00 
			
		
		
		
	Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" instead of "libGL.so.1". (#6983)
This commit is contained in:
		| @@ -22,6 +22,7 @@ | ||||
|  | ||||
| // CHANGELOG | ||||
| // (minor and older changes stripped away, please see git history for details) | ||||
| //  2023-11-08: OpenGL: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" instead of "libGL.so.1", accomodating for NetBSD systems having only "libGL.so.3" available. (#6983) | ||||
| //  2023-10-05: OpenGL: Rename symbols in our internal loader so that LTO compilation with another copy of gl3w is possible. (#6875, #6668, #4445) | ||||
| //  2023-06-20: OpenGL: Fixed erroneous use glGetIntegerv(GL_CONTEXT_PROFILE_MASK) on contexts lower than 3.2. (#6539, #6333) | ||||
| //  2023-05-09: OpenGL: Support for glBindSampler() backup/restore on ES3. (#6375) | ||||
|   | ||||
| @@ -118,7 +118,7 @@ extern "C" { | ||||
| ** included as <GL/glcorearb.h>. | ||||
| ** | ||||
| ** glcorearb.h includes only APIs in the latest OpenGL core profile | ||||
| ** implementation together with APIs in newer ARB extensions which  | ||||
| ** implementation together with APIs in newer ARB extensions which | ||||
| ** can be supported by the core profile. It does not, and never will | ||||
| ** include functionality removed from the core profile, such as | ||||
| ** fixed-function vertex and fragment processing. | ||||
| @@ -666,7 +666,8 @@ static GL3WglProc (*glx_get_proc_address)(const GLubyte *); | ||||
|  | ||||
| static int open_libgl(void) | ||||
| { | ||||
|     libgl = dlopen("libGL.so.1", RTLD_LAZY | RTLD_LOCAL); | ||||
|     // While most systems use libGL.so.1, NetBSD seems to use that libGL.so.3. See https://github.com/ocornut/imgui/issues/6983 | ||||
|     libgl = dlopen("libGL.so", RTLD_LAZY | RTLD_LOCAL); | ||||
|     if (!libgl) | ||||
|         return GL3W_ERROR_LIBRARY_OPEN; | ||||
|     *(void **)(&glx_get_proc_address) = dlsym(libgl, "glXGetProcAddressARB"); | ||||
|   | ||||
| @@ -218,6 +218,8 @@ Other changes: | ||||
|   doesn't emit it (same behavior as GLFW/SDL). (#6859) [@thedmd, @SuperWangKai] | ||||
| - Backends: OpenGL3: rename symbols in our internal loader so that LTO compilation with another | ||||
|   copy of gl3w becomes possible. (#6875, #6668, #4445) [@nicolasnoble] | ||||
| - Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" instead | ||||
|   of "libGL.so.1", accomodating for NetBSD systems having only "libGL.so.3" available. (#6983) | ||||
| - Backends: OSX: Added support for F13 to F20 function keys. Support mapping F13 to PrintScreen. (#6891) | ||||
| - Internals: Renamed ImFloor() to ImTrunc(). Renamed ImFloorSigned() to ImFloor(). (#6861) | ||||
|  | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 ocornut
					ocornut