MultiSelect: refactor before introducing persistant state pool and to facilitate adding recursion + debug log calls.

This is mostly the noisy/shallow stuff committed here, to get this out of the way.
This commit is contained in:
ocornut
2023-05-23 19:36:11 +02:00
parent 5d71314f71
commit 11bcae1ebd
4 changed files with 36 additions and 23 deletions

View File

@@ -15799,7 +15799,7 @@ void ImGui::ShowDebugLogWindow(bool* p_open)
ShowDebugLogFlag("IO", ImGuiDebugLogFlags_EventIO);
ShowDebugLogFlag("Nav", ImGuiDebugLogFlags_EventNav);
ShowDebugLogFlag("Popup", ImGuiDebugLogFlags_EventPopup);
//ShowDebugLogFlag("Selection", ImGuiDebugLogFlags_EventSelection);
ShowDebugLogFlag("Selection", ImGuiDebugLogFlags_EventSelection);
ShowDebugLogFlag("InputRouting", ImGuiDebugLogFlags_EventInputRouting);
if (SmallButton("Clear"))