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	Internals, TreeNode, Selectable: tweak span_all_columns paths for clarity.
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		| @@ -6413,20 +6413,22 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiID storage_id, ImGuiTreeNodeFlags | ||||
|     // Compute open and multi-select states before ItemAdd() as it clear NextItem data. | ||||
|     bool is_open = TreeNodeUpdateNextOpen(storage_id, flags); | ||||
|  | ||||
|     bool is_visible; | ||||
|     if (span_all_columns) | ||||
|     { | ||||
|         // Modify ClipRect for the ItemAdd(), faster than doing a PushColumnsBackground/PushTableBackgroundChannel for every Selectable.. | ||||
|         const float backup_clip_rect_min_x = window->ClipRect.Min.x; | ||||
|         const float backup_clip_rect_max_x = window->ClipRect.Max.x; | ||||
|     if (span_all_columns) | ||||
|     { | ||||
|         window->ClipRect.Min.x = window->ParentWorkRect.Min.x; | ||||
|         window->ClipRect.Max.x = window->ParentWorkRect.Max.x; | ||||
|     } | ||||
|     const bool is_visible = ItemAdd(interact_bb, id); | ||||
|     if (span_all_columns) | ||||
|     { | ||||
|         is_visible = ItemAdd(interact_bb, id); | ||||
|         window->ClipRect.Min.x = backup_clip_rect_min_x; | ||||
|         window->ClipRect.Max.x = backup_clip_rect_max_x; | ||||
|     } | ||||
|     else | ||||
|     { | ||||
|         is_visible = ItemAdd(interact_bb, id); | ||||
|     } | ||||
|     g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HasDisplayRect; | ||||
|     g.LastItemData.DisplayRect = frame_bb; | ||||
|  | ||||
| @@ -6796,23 +6798,24 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl | ||||
|     } | ||||
|     //if (g.IO.KeyCtrl) { GetForegroundDrawList()->AddRect(bb.Min, bb.Max, IM_COL32(0, 255, 0, 255)); } | ||||
|  | ||||
|     const bool disabled_item = (flags & ImGuiSelectableFlags_Disabled) != 0; | ||||
|     const ImGuiItemFlags extra_item_flags = disabled_item ? (ImGuiItemFlags)ImGuiItemFlags_Disabled : ImGuiItemFlags_None; | ||||
|     bool is_visible; | ||||
|     if (span_all_columns) | ||||
|     { | ||||
|         // Modify ClipRect for the ItemAdd(), faster than doing a PushColumnsBackground/PushTableBackgroundChannel for every Selectable.. | ||||
|         const float backup_clip_rect_min_x = window->ClipRect.Min.x; | ||||
|         const float backup_clip_rect_max_x = window->ClipRect.Max.x; | ||||
|     if (span_all_columns) | ||||
|     { | ||||
|         window->ClipRect.Min.x = window->ParentWorkRect.Min.x; | ||||
|         window->ClipRect.Max.x = window->ParentWorkRect.Max.x; | ||||
|     } | ||||
|  | ||||
|     const bool disabled_item = (flags & ImGuiSelectableFlags_Disabled) != 0; | ||||
|     const bool is_visible = ItemAdd(bb, id, NULL, disabled_item ? (ImGuiItemFlags)ImGuiItemFlags_Disabled : ImGuiItemFlags_None); | ||||
|  | ||||
|     if (span_all_columns) | ||||
|     { | ||||
|         is_visible = ItemAdd(bb, id, NULL, extra_item_flags); | ||||
|         window->ClipRect.Min.x = backup_clip_rect_min_x; | ||||
|         window->ClipRect.Max.x = backup_clip_rect_max_x; | ||||
|     } | ||||
|     else | ||||
|     { | ||||
|         is_visible = ItemAdd(bb, id, NULL, extra_item_flags); | ||||
|     } | ||||
|  | ||||
|     const bool is_multi_select = (g.LastItemData.InFlags & ImGuiItemFlags_IsMultiSelect) != 0; | ||||
|     if (!is_visible) | ||||
|   | ||||
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