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Platform IME: Windows: Fixed a call to ImmAssociateContextEx() leading to freeze on some setups. (#2589, #5535, #5264, #4972)
+ misc comments
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@@ -178,7 +178,7 @@ This may actually also work with OpenGL 2.x contexts! <BR>
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[example_sdl_sdlrenderer/](https://github.com/ocornut/imgui/blob/master/examples/example_sdl_sdlrenderer/) <BR>
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SDL2 (Win32, Mac, Linux, etc.) + SDL_Renderer (most graphics backends are supported underneath) <BR>
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= main.cpp + imgui_impl_sdl.cpp + imgui_impl_sdlrenderer.cpp <BR>
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This requires SDL 2.0.17+ (expected to release November 2021) <BR>
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This requires SDL 2.0.18+ (released November 2021) <BR>
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We do not really recommend using SDL_Renderer as it is a rather primitive API.
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[example_sdl_vulkan/](https://github.com/ocornut/imgui/blob/master/examples/example_sdl_vulkan/) <BR>
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