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Fonts: removed size rounding in AddFont() which breaks relative sizing of merged fonts (8502)
# Conflicts: # imgui.cpp
This commit is contained in:
@@ -8628,7 +8628,12 @@ void ImGui::UpdateCurrentFontSize()
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final_size *= g.Font->Scale;
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if (ImGuiWindow* window = g.CurrentWindow)
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final_size *= window->FontWindowScale;
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final_size = ImMax(1.0f, IM_ROUND(final_size));
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// Round font size
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// - We started rounding in 1.90 WIP (18991) as our layout system currently doesn't support non-rounded font size well yet.
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// - We may support it better later and remove this rounding.
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final_size = GetRoundedFontSize(final_size);
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final_size = ImMax(1.0f, final_size);
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g.FontSize = final_size;
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g.FontBaked = (g.Font != NULL) ? g.Font->GetFontBaked(g.FontSize) : NULL;
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@@ -3024,6 +3024,7 @@ ImFont* ImFontAtlas::AddFont(const ImFontConfig* font_cfg)
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}
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// Sanity check
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// We don't round cfg.SizePixels yet as relative size of merged fonts are used afterwards.
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if (font_cfg->GlyphExcludeRanges != NULL)
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{
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int size = 0;
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@@ -3039,12 +3040,6 @@ ImFont* ImFontAtlas::AddFont(const ImFontConfig* font_cfg)
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}
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IM_ASSERT(font_cfg->FontLoaderData == NULL);
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// Round font size
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// - We started rounding in 1.90 WIP (18991) as our layout system currently doesn't support non-rounded font size well yet.
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// - Note that using io.FontGlobalScale or SetWindowFontScale(), with are legacy-ish, partially supported features, can still lead to unrounded sizes.
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// - We may support it better later and remove this rounding.
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new_font_cfg.SizePixels = ImTrunc(new_font_cfg.SizePixels);
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// Pointers to Sources are otherwise dangling
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ImFontAtlasBuildUpdatePointers(this);
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if (!ImFontAtlasBuildAddFont(this, &new_font_cfg))
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@@ -5164,6 +5159,11 @@ ImGuiID ImFontAtlasBakedGetId(ImGuiID font_id, float baked_size)
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ImFontBaked* ImFont::GetFontBaked(float size)
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{
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ImFontBaked* baked = LastBaked;
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// Round font size
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// - ImGui::PushFontSize() will already round, but other paths calling GetFontBaked() directly also needs it (e.g. ImFontAtlasBuildPreloadAllGlyphRanges)
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size = ImGui::GetRoundedFontSize(size);
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if (baked && baked->Size == size)
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return baked;
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@@ -3111,6 +3111,7 @@ namespace ImGui
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// Fonts, drawing
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IMGUI_API void SetCurrentFont(ImFont* font, float font_size);
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IMGUI_API void UpdateCurrentFontSize();
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inline float GetRoundedFontSize(float size) { return IM_ROUND(size); }
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inline ImFont* GetDefaultFont() { ImGuiContext& g = *GImGui; return g.IO.FontDefault ? g.IO.FontDefault : g.IO.Fonts->Fonts[0]; }
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IMGUI_API void PushPasswordFont();
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IMGUI_API void PopPasswordFont();
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