mirror of
				https://github.com/ocornut/imgui.git
				synced 2025-11-03 17:24:24 +00:00 
			
		
		
		
	Made IsWindowFocused() work outside of NewFrame()-EndFrame() and added comments about how ImGuiFocusedFlags_AnyWindow should NOT be used in place of io.WantCaptureMouse. (#2185)
This commit is contained in:
		@@ -5642,11 +5642,11 @@ bool ImGui::IsWindowHovered(ImGuiHoveredFlags flags)
 | 
			
		||||
bool ImGui::IsWindowFocused(ImGuiFocusedFlags flags)
 | 
			
		||||
{
 | 
			
		||||
    ImGuiContext& g = *GImGui;
 | 
			
		||||
    IM_ASSERT(g.CurrentWindow);     // Not inside a Begin()/End()
 | 
			
		||||
 | 
			
		||||
    if (flags & ImGuiFocusedFlags_AnyWindow)
 | 
			
		||||
        return g.NavWindow != NULL;
 | 
			
		||||
 | 
			
		||||
    IM_ASSERT(g.CurrentWindow);     // Not inside a Begin()/End()
 | 
			
		||||
    switch (flags & (ImGuiFocusedFlags_RootWindow | ImGuiFocusedFlags_ChildWindows))
 | 
			
		||||
    {
 | 
			
		||||
    case ImGuiFocusedFlags_RootWindow | ImGuiFocusedFlags_ChildWindows:
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										2
									
								
								imgui.h
									
									
									
									
									
								
							
							
						
						
									
										2
									
								
								imgui.h
									
									
									
									
									
								
							@@ -732,7 +732,7 @@ enum ImGuiFocusedFlags_
 | 
			
		||||
    ImGuiFocusedFlags_None                          = 0,
 | 
			
		||||
    ImGuiFocusedFlags_ChildWindows                  = 1 << 0,   // IsWindowFocused(): Return true if any children of the window is focused
 | 
			
		||||
    ImGuiFocusedFlags_RootWindow                    = 1 << 1,   // IsWindowFocused(): Test from root window (top most parent of the current hierarchy)
 | 
			
		||||
    ImGuiFocusedFlags_AnyWindow                     = 1 << 2,   // IsWindowFocused(): Return true if any window is focused
 | 
			
		||||
    ImGuiFocusedFlags_AnyWindow                     = 1 << 2,   // IsWindowFocused(): Return true if any window is focused. Important: If you are trying to tell how to dispatch your low-level inputs, do NOT use this. Use ImGui::GetIO().WantCaptureMouse instead.
 | 
			
		||||
    ImGuiFocusedFlags_RootAndChildWindows           = ImGuiFocusedFlags_RootWindow | ImGuiFocusedFlags_ChildWindows
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user