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Internals: added ImStrlen/ImMemchr #define to facilitate experimenting with variations. (#8421)
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@@ -1648,7 +1648,7 @@ void ImGui::TableSetupColumn(const char* label, ImGuiTableColumnFlags flags, flo
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if (label != NULL && label[0] != 0)
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{
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column->NameOffset = (ImS16)table->ColumnsNames.size();
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table->ColumnsNames.append(label, label + strlen(label) + 1);
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table->ColumnsNames.append(label, label + ImStrlen(label) + 1);
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}
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}
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