DrawList, Fonts: fixed ImFontAtlasTextureRepack() overwriting draw list shared data UV's etc. even when not bound. (#8694, #8465)

ImFontAtlasUpdateDrawListsSharedData() call from ImFontAtlasTextureRepack() would trigger this.
For simplicity we also track current atlas in ImDrawListSharedData, but we could probably use Font->ContainerAtlas.
This commit is contained in:
ocornut
2025-06-17 11:55:40 +02:00
parent 842837e35b
commit 24f7328e5f
3 changed files with 20 additions and 15 deletions

View File

@@ -3932,7 +3932,7 @@ void ImGui::RenderMouseCursor(ImVec2 base_pos, float base_scale, ImGuiMouseCurso
ImGuiContext& g = *GImGui;
if (mouse_cursor <= ImGuiMouseCursor_None || mouse_cursor >= ImGuiMouseCursor_COUNT) // We intentionally accept out of bound values.
mouse_cursor = ImGuiMouseCursor_Arrow;
ImFontAtlas* font_atlas = g.DrawListSharedData.Font->ContainerAtlas;
ImFontAtlas* font_atlas = g.DrawListSharedData.FontAtlas;
for (ImGuiViewportP* viewport : g.Viewports)
{
// We scale cursor with current viewport/monitor, however Windows 10 for its own hardware cursor seems to be using a different scale factor.
@@ -8813,10 +8813,12 @@ void ImGui::SetCurrentFont(ImFont* font, float font_size_before_scaling, float f
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
IM_ASSERT(font->Scale > 0.0f);
#endif
g.DrawListSharedData.Font = g.Font;
ImFontAtlasUpdateDrawListsSharedData(g.Font->ContainerAtlas);
ImFontAtlas* atlas = font->ContainerAtlas;
g.DrawListSharedData.FontAtlas = atlas;
g.DrawListSharedData.Font = font;
ImFontAtlasUpdateDrawListsSharedData(atlas);
if (g.CurrentWindow != NULL)
g.CurrentWindow->DrawList->_SetTexture(font->ContainerAtlas->TexRef);
g.CurrentWindow->DrawList->_SetTexture(atlas->TexRef);
}
}

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@@ -2694,10 +2694,11 @@ void ImFontAtlas::ClearFonts()
Fonts.clear_delete();
TexIsBuilt = false;
for (ImDrawListSharedData* shared_data : DrawListSharedDatas)
{
shared_data->Font = NULL;
shared_data->FontScale = shared_data->FontSize = 0.0f;
}
if (shared_data->FontAtlas == this)
{
shared_data->Font = NULL;
shared_data->FontScale = shared_data->FontSize = 0.0f;
}
}
static void ImFontAtlasBuildUpdateRendererHasTexturesFromContext(ImFontAtlas* atlas)
@@ -3914,10 +3915,11 @@ void ImFontAtlasUpdateDrawListsTextures(ImFontAtlas* atlas, ImTextureRef old_tex
void ImFontAtlasUpdateDrawListsSharedData(ImFontAtlas* atlas)
{
for (ImDrawListSharedData* shared_data : atlas->DrawListSharedDatas)
{
shared_data->TexUvWhitePixel = atlas->TexUvWhitePixel;
shared_data->TexUvLines = atlas->TexUvLines;
}
if (shared_data->FontAtlas == atlas)
{
shared_data->TexUvWhitePixel = atlas->TexUvWhitePixel;
shared_data->TexUvLines = atlas->TexUvLines;
}
}
// Set current texture. This is mostly called from AddTexture() + to handle a failed resize.

View File

@@ -838,9 +838,10 @@ struct IMGUI_API ImDrawListSharedData
{
ImVec2 TexUvWhitePixel; // UV of white pixel in the atlas (== FontAtlas->TexUvWhitePixel)
const ImVec4* TexUvLines; // UV of anti-aliased lines in the atlas (== FontAtlas->TexUvLines)
ImFont* Font; // Current/default font (optional, for simplified AddText overload)
float FontSize; // Current/default font size (optional, for simplified AddText overload)
float FontScale; // Current/default font scale (== FontSize / Font->FontSize)
ImFontAtlas* FontAtlas; // Current font atlas
ImFont* Font; // Current font (used for simplified AddText overload)
float FontSize; // Current font size (used for for simplified AddText overload)
float FontScale; // Current font scale (== FontSize / Font->FontSize)
float CurveTessellationTol; // Tessellation tolerance when using PathBezierCurveTo()
float CircleSegmentMaxError; // Number of circle segments to use per pixel of radius for AddCircle() etc
float InitialFringeScale; // Initial scale to apply to AA fringe