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	Scrollbar: layout needs to take account of window border size, so a border size will slightly reduce scrollbar size. (#2522)
Rework/revert intent of c1a61d25a.
			
			
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		| @@ -114,6 +114,9 @@ Other changes: | ||||
| - InputText: Fixed a case where deactivation frame would write to underlying | ||||
|   buffer or call CallbackResize although unnecessary, in a frame where the | ||||
|   return value was false. | ||||
| - Scrollbar: layout needs to take account of window border size, so a border size | ||||
|   will slightly reduce scrollbar size. Generally we tried to make it that window | ||||
|   border size has no incidence on layout but this can't work with thick borders. (#2522) | ||||
| - IO: Added io.ClearEventsQueue() to clear incoming inputs events. (#4921) | ||||
|   May be useful in conjunction with io.ClearInputsKeys() if you need to clear | ||||
|   both current inputs state and queued events (e.g. when using blocking native | ||||
|   | ||||
| @@ -881,9 +881,9 @@ ImRect ImGui::GetWindowScrollbarRect(ImGuiWindow* window, ImGuiAxis axis) | ||||
|     const float scrollbar_size = window->ScrollbarSizes[axis ^ 1]; // (ScrollbarSizes.x = width of Y scrollbar; ScrollbarSizes.y = height of X scrollbar) | ||||
|     IM_ASSERT(scrollbar_size > 0.0f); | ||||
|     if (axis == ImGuiAxis_X) | ||||
|         return ImRect(inner_rect.Min.x, ImMax(outer_rect.Min.y, outer_rect.Max.y - border_size - scrollbar_size), inner_rect.Max.x, outer_rect.Max.y); | ||||
|         return ImRect(inner_rect.Min.x, ImMax(outer_rect.Min.y, outer_rect.Max.y - border_size - scrollbar_size), inner_rect.Max.x - border_size, outer_rect.Max.y - border_size); | ||||
|     else | ||||
|         return ImRect(ImMax(outer_rect.Min.x, outer_rect.Max.x - border_size - scrollbar_size), inner_rect.Min.y, outer_rect.Max.x, inner_rect.Max.y); | ||||
|         return ImRect(ImMax(outer_rect.Min.x, outer_rect.Max.x - border_size - scrollbar_size), inner_rect.Min.y, outer_rect.Max.x - border_size, inner_rect.Max.y - border_size); | ||||
| } | ||||
|  | ||||
| void ImGui::Scrollbar(ImGuiAxis axis) | ||||
|   | ||||
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