mirror of
https://github.com/ocornut/imgui.git
synced 2025-09-06 19:38:28 +00:00
Viewports + Backends: Win32: Fixed setting title bar text when application is compiled without UNICODE. (#7979, #5725)
This commit is contained in:
@@ -1272,7 +1272,12 @@ static void ImGui_ImplWin32_SetWindowTitle(ImGuiViewport* viewport, const char*
|
||||
ImVector<wchar_t> title_w;
|
||||
title_w.resize(n);
|
||||
::MultiByteToWideChar(CP_UTF8, 0, title, -1, title_w.Data, n);
|
||||
::SetWindowTextW(vd->Hwnd, title_w.Data);
|
||||
|
||||
// Calling SetWindowTextW() in a project where UNICODE is not set doesn't work but there's a trick
|
||||
// which is to pass it directly to the DefWindowProcW() handler.
|
||||
// See: https://stackoverflow.com/questions/9410681/setwindowtextw-in-an-ansi-project
|
||||
//::SetWindowTextW(vd->Hwnd, title_w.Data);
|
||||
::DefWindowProcW(vd->Hwnd, WM_SETTEXT, 0, (LPARAM)title_w.Data);
|
||||
}
|
||||
|
||||
static void ImGui_ImplWin32_SetWindowAlpha(ImGuiViewport* viewport, float alpha)
|
||||
|
Reference in New Issue
Block a user