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	Merge branch 'master' into docking
+ fix warning fix for mingw+dx9 # Conflicts: # backends/imgui_impl_dx9.cpp # imgui.cpp
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		| @@ -26,7 +26,7 @@ | ||||
|  | ||||
| // Using XInput for gamepad (will load DLL dynamically) | ||||
| #ifndef IMGUI_IMPL_WIN32_DISABLE_GAMEPAD | ||||
| #include <XInput.h> | ||||
| #include <xinput.h> | ||||
| typedef DWORD (WINAPI *PFN_XInputGetCapabilities)(DWORD, DWORD, XINPUT_CAPABILITIES*); | ||||
| typedef DWORD (WINAPI *PFN_XInputGetState)(DWORD, XINPUT_STATE*); | ||||
| #endif | ||||
| @@ -340,7 +340,7 @@ static BOOL CALLBACK ImGui_ImplWin32_UpdateMonitors_EnumFunc(HMONITOR monitor, H | ||||
| static void ImGui_ImplWin32_UpdateMonitors() | ||||
| { | ||||
|     ImGui::GetPlatformIO().Monitors.resize(0); | ||||
|     ::EnumDisplayMonitors(NULL, NULL, ImGui_ImplWin32_UpdateMonitors_EnumFunc, NULL); | ||||
|     ::EnumDisplayMonitors(NULL, NULL, ImGui_ImplWin32_UpdateMonitors_EnumFunc, 0); | ||||
|     g_WantUpdateMonitors = false; | ||||
| } | ||||
|  | ||||
|   | ||||
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