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Backends: Made all backends sources files support global IMGUI_DISABLE. (#6601)
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@@ -12,6 +12,7 @@
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// [X] Renderer: Large meshes support (64k+ vertices) with 16-bit indices.
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#pragma once
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#ifndef IMGUI_DISABLE
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#include "imgui.h" // IMGUI_IMPL_API
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struct SDL_Renderer;
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@@ -26,3 +27,5 @@ IMGUI_IMPL_API bool ImGui_ImplSDLRenderer2_CreateFontsTexture();
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IMGUI_IMPL_API void ImGui_ImplSDLRenderer2_DestroyFontsTexture();
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IMGUI_IMPL_API bool ImGui_ImplSDLRenderer2_CreateDeviceObjects();
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IMGUI_IMPL_API void ImGui_ImplSDLRenderer2_DestroyDeviceObjects();
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#endif // #ifndef IMGUI_DISABLE
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