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	Docs: add more links to the top of every examples and backends files.
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		| @@ -12,8 +12,12 @@ | ||||
| //  [X] Renderer: Large meshes support (64k+ vertices) with 16-bit indices. | ||||
|  | ||||
| // You can copy and use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this. | ||||
| // If you are new to Dear ImGui, read documentation from the docs/ folder + read the top of imgui.cpp. | ||||
| // Read online: https://github.com/ocornut/imgui/tree/master/docs | ||||
| // Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need. | ||||
| // Learn about Dear ImGui: | ||||
| // - FAQ                  https://dearimgui.com/faq | ||||
| // - Getting Started      https://dearimgui.com/getting-started | ||||
| // - Documentation        https://dearimgui.com/docs (same as your local docs/ folder). | ||||
| // - Introduction, links and more at the top of imgui.cpp | ||||
|  | ||||
| // CHANGELOG | ||||
| //  2023-05-30: Renamed imgui_impl_sdlrenderer.h/.cpp to imgui_impl_sdlrenderer2.h/.cpp to accommodate for upcoming SDL3. | ||||
|   | ||||
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