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Backends: OpenGL3: Using buffer orphaning + glBufferSubData(), seems to fix leaks with multi-viewports with some Intel HD drivers.. (#4468, #4504, #2981, #3381)
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@@ -249,11 +249,13 @@ typedef void (APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
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typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
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typedef void (APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
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typedef void (APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
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typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
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#ifdef GL_GLEXT_PROTOTYPES
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GLAPI void APIENTRY glBindBuffer (GLenum target, GLuint buffer);
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GLAPI void APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
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GLAPI void APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
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GLAPI void APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
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GLAPI void APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
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#endif
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#endif /* GL_VERSION_1_5 */
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#ifndef GL_VERSION_2_0
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@@ -447,6 +449,7 @@ union GL3WProcs {
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PFNGLBLENDEQUATIONSEPARATEPROC BlendEquationSeparate;
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PFNGLBLENDFUNCSEPARATEPROC BlendFuncSeparate;
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PFNGLBUFFERDATAPROC BufferData;
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PFNGLBUFFERSUBDATAPROC BufferSubData;
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PFNGLCLEARPROC Clear;
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PFNGLCLEARCOLORPROC ClearColor;
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PFNGLCOMPILESHADERPROC CompileShader;
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@@ -506,6 +509,7 @@ GL3W_API extern union GL3WProcs imgl3wProcs;
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#define glBlendEquationSeparate imgl3wProcs.gl.BlendEquationSeparate
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#define glBlendFuncSeparate imgl3wProcs.gl.BlendFuncSeparate
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#define glBufferData imgl3wProcs.gl.BufferData
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#define glBufferSubData imgl3wProcs.gl.BufferSubData
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#define glClear imgl3wProcs.gl.Clear
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#define glClearColor imgl3wProcs.gl.ClearColor
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#define glCompileShader imgl3wProcs.gl.CompileShader
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@@ -692,6 +696,7 @@ static const char *proc_names[] = {
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"glBlendEquationSeparate",
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"glBlendFuncSeparate",
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"glBufferData",
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"glBufferSubData",
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"glClear",
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"glClearColor",
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"glCompileShader",
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