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	Nav: ImGuiWindowFlags_NoNavInputs is tested during scoring so NavFlattened windows can use it.
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		| @@ -58,7 +58,8 @@ Other changes: | ||||
|   indiviudal left/right alt key without intefering with the other. | ||||
| - Nav, Menus: Fixed click on a BeginMenu() followed by right-arrow from making the child menu | ||||
|   reopen and flicker (using ImGuiPopupFlags_NoReopen). | ||||
| - OpenPopup(): Added ImGuiPopupFlags_NoReopen flag to specifically not close nd reopen a popup | ||||
| - Nav: ImGuiWindowFlags_NoNavInputs is tested during scoring so NavFlattened windows can use it. | ||||
| - OpenPopup(): Added ImGuiPopupFlags_NoReopen flag to specifically not close and reopen a popup | ||||
|   when it is already open. (#1497, #1533) | ||||
|   (Note that this differs from specific handling we already have in place for the case of calling | ||||
|   OpenPopup() repeatedly every frame: we already didn't reopen in that specific situation, otherwise | ||||
|   | ||||
| @@ -11509,7 +11509,7 @@ static void ImGui::NavProcessItem() | ||||
|  | ||||
|     // Process Move Request (scoring for navigation) | ||||
|     // FIXME-NAV: Consider policy for double scoring (scoring from NavScoringRect + scoring from a rect wrapped according to current wrapping policy) | ||||
|     if (g.NavMoveScoringItems && (item_flags & ImGuiItemFlags_Disabled) == 0) | ||||
|     if (g.NavMoveScoringItems && (item_flags & ImGuiItemFlags_Disabled) == 0 && (window->Flags & ImGuiWindowFlags_NoNavInputs) == 0) | ||||
|     { | ||||
|         const bool is_tabbing = (g.NavMoveFlags & ImGuiNavMoveFlags_IsTabbing) != 0; | ||||
|         if (is_tabbing) | ||||
|   | ||||
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