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	Tables: fixed SetNextWindowScroll() value being ignored by BeginTable() during the first frame or when scrolling flags have changed. (#8196)
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		| @@ -56,6 +56,8 @@ Other changes: | |||||||
|  |  | ||||||
| - Error Handling: fixed cases where recoverable error handling would crash when  | - Error Handling: fixed cases where recoverable error handling would crash when  | ||||||
|   processing errors outside of the NewFrame()..EndFrame() scope. (#1651) |   processing errors outside of the NewFrame()..EndFrame() scope. (#1651) | ||||||
|  | - Tables: fixed SetNextWindowScroll() value being ignored by BeginTable() during | ||||||
|  |   the first frame or when scrolling flags have changed. (#8196) | ||||||
| - Misc: changed embedded ProggyClean encoding to save a bit of binary space (~12kb to 9.5kb). | - Misc: changed embedded ProggyClean encoding to save a bit of binary space (~12kb to 9.5kb). | ||||||
| - Misc: added IMGUI_DISABLE_DEFAULT_FONT to strip embedded font from binary. (#8161) | - Misc: added IMGUI_DISABLE_DEFAULT_FONT to strip embedded font from binary. (#8161) | ||||||
|   [@demonese] |   [@demonese] | ||||||
|   | |||||||
| @@ -410,6 +410,7 @@ bool    ImGui::BeginTableEx(const char* name, ImGuiID id, int columns_count, ImG | |||||||
|  |  | ||||||
|         // Reset scroll if we are reactivating it |         // Reset scroll if we are reactivating it | ||||||
|         if ((previous_flags & (ImGuiTableFlags_ScrollX | ImGuiTableFlags_ScrollY)) == 0) |         if ((previous_flags & (ImGuiTableFlags_ScrollX | ImGuiTableFlags_ScrollY)) == 0) | ||||||
|  |             if ((g.NextWindowData.Flags & ImGuiNextWindowDataFlags_HasScroll) == 0) | ||||||
|                 SetNextWindowScroll(ImVec2(0.0f, 0.0f)); |                 SetNextWindowScroll(ImVec2(0.0f, 0.0f)); | ||||||
|  |  | ||||||
|         // Create scrolling region (without border and zero window padding) |         // Create scrolling region (without border and zero window padding) | ||||||
|   | |||||||
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