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Backends: Metal: avoid redundant vertex buffer bind in SetupRenderState. (#9343)
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@@ -46,6 +46,9 @@ Other Changes:
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- InputText:
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- InputTextMultiline: fixed an issue processing deactivation logic when an active
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multi-line edit is clipped due to being out of view.
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- Backends:
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- Metal: avoid redundant vertex buffer bind in SetupRenderState, which leads
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to validation issue. (#9343) [@Hunam6]
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