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	Internals: Window: Store whether the windows has a close button (we need that info for window/tabs dropping preview calculation)
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		@@ -1800,6 +1800,7 @@ ImGuiWindow::ImGuiWindow(const char* name)
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    Collapsed = false;
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    SkipItems = false;
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    Appearing = false;
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    CloseButton = false;
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    BeginCount = 0;
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    PopupId = 0;
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    AutoFitFramesX = AutoFitFramesY = -1;
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@@ -4130,6 +4131,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
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    const bool window_just_appearing_after_hidden_for_resize = (window->HiddenFrames == 1);
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    window->Appearing = (window_just_activated_by_user || window_just_appearing_after_hidden_for_resize);
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    window->CloseButton = (p_open != NULL);
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    // Process SetNextWindow***() calls
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    bool window_pos_set_by_api = false, window_size_set_by_api = false;
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@@ -700,6 +700,7 @@ struct IMGUI_API ImGuiWindow
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    bool                    Collapsed;                          // Set when collapsing window to become only title-bar
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    bool                    SkipItems;                          // Set when items can safely be all clipped (e.g. window not visible or collapsed)
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    bool                    Appearing;                          // Set during the frame where the window is appearing (or re-appearing)
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    bool                    CloseButton;                        // Set when the window has a close button (p_open != NULL)
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    int                     BeginCount;                         // Number of Begin() during the current frame (generally 0 or 1, 1+ if appending via multiple Begin/End pairs)
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    ImGuiID                 PopupId;                            // ID in the popup stack when this window is used as a popup/menu (because we use generic Name/ID for recycling)
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    int                     AutoFitFramesX, AutoFitFramesY;
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