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	Revert 4b94738c
			
			
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		| @@ -52,6 +52,7 @@ Other Changes: | ||||
| - Tables: Fix columns order on TableSetupScrollFreeze() if previous data got frozen columns out of their section. | ||||
| - Tables: Fix invalid data in TableGetSortSpecs() when SpecsDirty flag is unset. (#4233) | ||||
| - TabBar: Fixed using more than 32 KB-worth of tab names. (#4176) | ||||
| - Drag and Drop: drop target highlight doesn't try to bypass host clipping rectangle. (#4281, #3272) | ||||
| - Fixed printf-style format checks on non-MinGW flavors. (#4183, #3592) | ||||
| - Fonts: Functions with a 'float size_pixels' parameter can accept zero if it is set in ImFontSize::SizePixels. | ||||
| - Fonts: Prefer using U+FFFD character for fallback instead of '?', if available. (#4269) | ||||
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							| @@ -10065,17 +10065,11 @@ const ImGuiPayload* ImGui::AcceptDragDropPayload(const char* type, ImGuiDragDrop | ||||
|     } | ||||
|  | ||||
|     // Render default drop visuals | ||||
|     // FIXME-DRAGDROP: Settle on a proper default visuals for drop target. | ||||
|     payload.Preview = was_accepted_previously; | ||||
|     flags |= (g.DragDropSourceFlags & ImGuiDragDropFlags_AcceptNoDrawDefaultRect); // Source can also inhibit the preview (useful for external sources that lives for 1 frame) | ||||
|     if (!(flags & ImGuiDragDropFlags_AcceptNoDrawDefaultRect) && payload.Preview) | ||||
|     { | ||||
|         // FIXME-DRAGDROP: Settle on a proper default visuals for drop target. | ||||
|         r.Expand(3.5f); | ||||
|         bool push_clip_rect = !window->ClipRect.Contains(r); | ||||
|         if (push_clip_rect) window->DrawList->PushClipRect(r.Min - ImVec2(1, 1), r.Max + ImVec2(1, 1)); | ||||
|         window->DrawList->AddRect(r.Min, r.Max, GetColorU32(ImGuiCol_DragDropTarget), 0.0f, 0, 2.0f); | ||||
|         if (push_clip_rect) window->DrawList->PopClipRect(); | ||||
|     } | ||||
|         window->DrawList->AddRect(r.Min - ImVec2(3.5f,3.5f), r.Max + ImVec2(3.5f, 3.5f), GetColorU32(ImGuiCol_DragDropTarget), 0.0f, 0, 2.0f); | ||||
|  | ||||
|     g.DragDropAcceptFrameCount = g.FrameCount; | ||||
|     payload.Delivery = was_accepted_previously && !IsMouseDown(g.DragDropMouseButton); // For extern drag sources affecting os window focus, it's easier to just test !IsMouseDown() instead of IsMouseReleased() | ||||
|   | ||||
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