mirror of
https://github.com/ocornut/imgui.git
synced 2025-09-22 19:28:31 +00:00
Merge branch 'master' into docking
# Conflicts: # examples/imgui_impl_vulkan.cpp
This commit is contained in:
@@ -12,8 +12,17 @@
|
||||
// The aim of imgui_impl_vulkan.h/.cpp is to be usable in your engine without any modification.
|
||||
// IF YOU FEEL YOU NEED TO MAKE ANY CHANGE TO THIS CODE, please share them and your feedback at https://github.com/ocornut/imgui/
|
||||
|
||||
// Important note to the reader who wish to integrate imgui_impl_vulkan.cpp/.h in their own engine/app.
|
||||
// - Common ImGui_ImplVulkan_XXX functions and structures are used to interface with imgui_impl_vulkan.cpp/.h.
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// You will use those if you want to use this rendering back-end in your engine/app.
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// - Helper ImGui_ImplVulkanH_XXX functions and structures are only used by this example (main.cpp) and by
|
||||
// the back-end itself (imgui_impl_vulkan.cpp), but should PROBABLY NOT be used by your own engine/app code.
|
||||
// Read comments in imgui_impl_vulkan.h.
|
||||
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||||
// CHANGELOG
|
||||
// (minor and older changes stripped away, please see git history for details)
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||||
// 2019-XX-XX: *BREAKING CHANGE*: Vulkan: Added ImageCount/MinImageCount fields in ImGui_ImplVulkan_InitInfo, required for initialization (was previously a hard #define IMGUI_VK_QUEUED_FRAMES 2). Added ImGui_ImplVulkan_SetMinImageCount().
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// 2019-XX-XX: Vulkan: Added VkInstance argument to ImGui_ImplVulkanH_CreateWindow() optional helper.
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// 2019-04-04: Vulkan: Avoid passing negative coordinates to vkCmdSetScissor, which debug validation layers do not like.
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// 2019-04-01: Vulkan: Support for 32-bit index buffer (#define ImDrawIdx unsigned int).
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// 2019-02-16: Vulkan: Viewport and clipping rectangles correctly using draw_data->FramebufferScale to allow retina display.
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@@ -35,46 +44,61 @@
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#include "imgui_impl_vulkan.h"
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#include <stdio.h>
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|
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// Vulkan data
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static const VkAllocationCallbacks* g_Allocator = NULL;
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||||
static VkPhysicalDevice g_PhysicalDevice = VK_NULL_HANDLE;
|
||||
static VkInstance g_Instance = VK_NULL_HANDLE;
|
||||
static VkDevice g_Device = VK_NULL_HANDLE;
|
||||
static uint32_t g_QueueFamily = (uint32_t)-1;
|
||||
static VkQueue g_Queue = VK_NULL_HANDLE;
|
||||
static VkPipelineCache g_PipelineCache = VK_NULL_HANDLE;
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||||
static VkDescriptorPool g_DescriptorPool = VK_NULL_HANDLE;
|
||||
static VkRenderPass g_RenderPass = VK_NULL_HANDLE;
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static void (*g_CheckVkResultFn)(VkResult err) = NULL;
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||||
|
||||
static VkDeviceSize g_BufferMemoryAlignment = 256;
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||||
static VkPipelineCreateFlags g_PipelineCreateFlags = 0;
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|
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static VkDescriptorSetLayout g_DescriptorSetLayout = VK_NULL_HANDLE;
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static VkPipelineLayout g_PipelineLayout = VK_NULL_HANDLE;
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static VkDescriptorSet g_DescriptorSet = VK_NULL_HANDLE;
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static VkPipeline g_Pipeline = VK_NULL_HANDLE;
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// Frame data
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struct FrameDataForRender
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// Reusable buffers used for rendering 1 current in-flight frame, for ImGui_ImplVulkan_RenderDrawData()
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// [Please zero-clear before use!]
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struct ImGui_ImplVulkanH_FrameRenderBuffers
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{
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VkDeviceMemory VertexBufferMemory;
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VkDeviceMemory IndexBufferMemory;
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VkDeviceSize VertexBufferSize;
|
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VkDeviceSize IndexBufferSize;
|
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VkBuffer VertexBuffer;
|
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VkBuffer IndexBuffer;
|
||||
VkDeviceMemory VertexBufferMemory;
|
||||
VkDeviceMemory IndexBufferMemory;
|
||||
VkDeviceSize VertexBufferSize;
|
||||
VkDeviceSize IndexBufferSize;
|
||||
VkBuffer VertexBuffer;
|
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VkBuffer IndexBuffer;
|
||||
};
|
||||
static int g_FrameIndex = 0;
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static FrameDataForRender g_FramesDataBuffers[IMGUI_VK_QUEUED_FRAMES] = {};
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// Each viewport will hold 1 ImGui_ImplVulkanH_WindowRenderBuffers
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// [Please zero-clear before use!]
|
||||
struct ImGui_ImplVulkanH_WindowRenderBuffers
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{
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uint32_t Index;
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uint32_t Count;
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ImGui_ImplVulkanH_FrameRenderBuffers* FrameRenderBuffers;
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};
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// Vulkan data
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static ImGui_ImplVulkan_InitInfo g_VulkanInitInfo = {};
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static VkRenderPass g_RenderPass = VK_NULL_HANDLE;
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static VkDeviceSize g_BufferMemoryAlignment = 256;
|
||||
static VkPipelineCreateFlags g_PipelineCreateFlags = 0x00;
|
||||
static VkDescriptorSetLayout g_DescriptorSetLayout = VK_NULL_HANDLE;
|
||||
static VkPipelineLayout g_PipelineLayout = VK_NULL_HANDLE;
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static VkDescriptorSet g_DescriptorSet = VK_NULL_HANDLE;
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static VkPipeline g_Pipeline = VK_NULL_HANDLE;
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||||
|
||||
// Font data
|
||||
static VkSampler g_FontSampler = VK_NULL_HANDLE;
|
||||
static VkDeviceMemory g_FontMemory = VK_NULL_HANDLE;
|
||||
static VkImage g_FontImage = VK_NULL_HANDLE;
|
||||
static VkImageView g_FontView = VK_NULL_HANDLE;
|
||||
static VkDeviceMemory g_UploadBufferMemory = VK_NULL_HANDLE;
|
||||
static VkBuffer g_UploadBuffer = VK_NULL_HANDLE;
|
||||
static VkSampler g_FontSampler = VK_NULL_HANDLE;
|
||||
static VkDeviceMemory g_FontMemory = VK_NULL_HANDLE;
|
||||
static VkImage g_FontImage = VK_NULL_HANDLE;
|
||||
static VkImageView g_FontView = VK_NULL_HANDLE;
|
||||
static VkDeviceMemory g_UploadBufferMemory = VK_NULL_HANDLE;
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||||
static VkBuffer g_UploadBuffer = VK_NULL_HANDLE;
|
||||
|
||||
// Render buffers
|
||||
static ImGui_ImplVulkanH_WindowRenderBuffers g_MainWindowRenderBuffers;
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// Forward Declarations
|
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bool ImGui_ImplVulkan_CreateDeviceObjects();
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void ImGui_ImplVulkan_DestroyDeviceObjects();
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void ImGui_ImplVulkanH_DestroyFrame(VkDevice device, ImGui_ImplVulkanH_Frame* fd, const VkAllocationCallbacks* allocator);
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void ImGui_ImplVulkanH_DestroyFrameSemaphores(VkDevice device, ImGui_ImplVulkanH_FrameSemaphores* fsd, const VkAllocationCallbacks* allocator);
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void ImGui_ImplVulkanH_DestroyFrameRenderBuffers(VkDevice device, ImGui_ImplVulkanH_FrameRenderBuffers* buffers, const VkAllocationCallbacks* allocator);
|
||||
void ImGui_ImplVulkanH_DestroyWindowRenderBuffers(VkDevice device, ImGui_ImplVulkanH_WindowRenderBuffers* buffers, const VkAllocationCallbacks* allocator);
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void ImGui_ImplVulkanH_CreateWindowSwapChain(VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window* wd, const VkAllocationCallbacks* allocator, int w, int h, uint32_t min_image_count);
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void ImGui_ImplVulkanH_CreateWindowCommandBuffers(VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window* wd, uint32_t queue_family, const VkAllocationCallbacks* allocator);
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|
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//-----------------------------------------------------------------------------
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// SHADERS
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||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Forward Declarations
|
||||
static void ImGui_ImplVulkan_InitPlatformInterface();
|
||||
@@ -185,10 +209,15 @@ static uint32_t __glsl_shader_frag_spv[] =
|
||||
0x00010038
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// FUNCTIONS
|
||||
//-----------------------------------------------------------------------------
|
||||
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||||
static uint32_t ImGui_ImplVulkan_MemoryType(VkMemoryPropertyFlags properties, uint32_t type_bits)
|
||||
{
|
||||
ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
|
||||
VkPhysicalDeviceMemoryProperties prop;
|
||||
vkGetPhysicalDeviceMemoryProperties(g_PhysicalDevice, &prop);
|
||||
vkGetPhysicalDeviceMemoryProperties(v->PhysicalDevice, &prop);
|
||||
for (uint32_t i = 0; i < prop.memoryTypeCount; i++)
|
||||
if ((prop.memoryTypes[i].propertyFlags & properties) == properties && type_bits & (1<<i))
|
||||
return i;
|
||||
@@ -197,17 +226,19 @@ static uint32_t ImGui_ImplVulkan_MemoryType(VkMemoryPropertyFlags properties, ui
|
||||
|
||||
static void check_vk_result(VkResult err)
|
||||
{
|
||||
if (g_CheckVkResultFn)
|
||||
g_CheckVkResultFn(err);
|
||||
ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
|
||||
if (v->CheckVkResultFn)
|
||||
v->CheckVkResultFn(err);
|
||||
}
|
||||
|
||||
static void CreateOrResizeBuffer(VkBuffer& buffer, VkDeviceMemory& buffer_memory, VkDeviceSize& p_buffer_size, size_t new_size, VkBufferUsageFlagBits usage)
|
||||
{
|
||||
ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
|
||||
VkResult err;
|
||||
if (buffer != VK_NULL_HANDLE)
|
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vkDestroyBuffer(g_Device, buffer, g_Allocator);
|
||||
if (buffer_memory)
|
||||
vkFreeMemory(g_Device, buffer_memory, g_Allocator);
|
||||
vkDestroyBuffer(v->Device, buffer, v->Allocator);
|
||||
if (buffer_memory != VK_NULL_HANDLE)
|
||||
vkFreeMemory(v->Device, buffer_memory, v->Allocator);
|
||||
|
||||
VkDeviceSize vertex_buffer_size_aligned = ((new_size - 1) / g_BufferMemoryAlignment + 1) * g_BufferMemoryAlignment;
|
||||
VkBufferCreateInfo buffer_info = {};
|
||||
@@ -215,20 +246,20 @@ static void CreateOrResizeBuffer(VkBuffer& buffer, VkDeviceMemory& buffer_memory
|
||||
buffer_info.size = vertex_buffer_size_aligned;
|
||||
buffer_info.usage = usage;
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||||
buffer_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
err = vkCreateBuffer(g_Device, &buffer_info, g_Allocator, &buffer);
|
||||
err = vkCreateBuffer(v->Device, &buffer_info, v->Allocator, &buffer);
|
||||
check_vk_result(err);
|
||||
|
||||
VkMemoryRequirements req;
|
||||
vkGetBufferMemoryRequirements(g_Device, buffer, &req);
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vkGetBufferMemoryRequirements(v->Device, buffer, &req);
|
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g_BufferMemoryAlignment = (g_BufferMemoryAlignment > req.alignment) ? g_BufferMemoryAlignment : req.alignment;
|
||||
VkMemoryAllocateInfo alloc_info = {};
|
||||
alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
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alloc_info.allocationSize = req.size;
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alloc_info.memoryTypeIndex = ImGui_ImplVulkan_MemoryType(VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, req.memoryTypeBits);
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||||
err = vkAllocateMemory(g_Device, &alloc_info, g_Allocator, &buffer_memory);
|
||||
err = vkAllocateMemory(v->Device, &alloc_info, v->Allocator, &buffer_memory);
|
||||
check_vk_result(err);
|
||||
|
||||
err = vkBindBufferMemory(g_Device, buffer, buffer_memory, 0);
|
||||
err = vkBindBufferMemory(v->Device, buffer, buffer_memory, 0);
|
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check_vk_result(err);
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p_buffer_size = new_size;
|
||||
}
|
||||
@@ -243,25 +274,38 @@ void ImGui_ImplVulkan_RenderDrawData(ImDrawData* draw_data, VkCommandBuffer comm
|
||||
if (fb_width <= 0 || fb_height <= 0 || draw_data->TotalVtxCount == 0)
|
||||
return;
|
||||
|
||||
VkResult err;
|
||||
FrameDataForRender* fd = &g_FramesDataBuffers[g_FrameIndex];
|
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g_FrameIndex = (g_FrameIndex + 1) % IM_ARRAYSIZE(g_FramesDataBuffers);
|
||||
ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
|
||||
|
||||
// Create the Vertex and Index buffers:
|
||||
// Allocate array to store enough vertex/index buffers
|
||||
ImGui_ImplVulkanH_WindowRenderBuffers* wrb = &g_MainWindowRenderBuffers;
|
||||
if (wrb->FrameRenderBuffers == NULL)
|
||||
{
|
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wrb->Index = 0;
|
||||
wrb->Count = v->ImageCount;
|
||||
wrb->FrameRenderBuffers = (ImGui_ImplVulkanH_FrameRenderBuffers*)IM_ALLOC(sizeof(ImGui_ImplVulkanH_FrameRenderBuffers) * wrb->Count);
|
||||
memset(wrb->FrameRenderBuffers, 0, sizeof(ImGui_ImplVulkanH_FrameRenderBuffers) * wrb->Count);
|
||||
}
|
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IM_ASSERT(wrb->Count == v->ImageCount);
|
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wrb->Index = (wrb->Index + 1) % wrb->Count;
|
||||
ImGui_ImplVulkanH_FrameRenderBuffers* rb = &wrb->FrameRenderBuffers[wrb->Index];
|
||||
|
||||
VkResult err;
|
||||
|
||||
// Create or resize the vertex/index buffers
|
||||
size_t vertex_size = draw_data->TotalVtxCount * sizeof(ImDrawVert);
|
||||
size_t index_size = draw_data->TotalIdxCount * sizeof(ImDrawIdx);
|
||||
if (fd->VertexBuffer == VK_NULL_HANDLE || fd->VertexBufferSize < vertex_size)
|
||||
CreateOrResizeBuffer(fd->VertexBuffer, fd->VertexBufferMemory, fd->VertexBufferSize, vertex_size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT);
|
||||
if (fd->IndexBuffer == VK_NULL_HANDLE || fd->IndexBufferSize < index_size)
|
||||
CreateOrResizeBuffer(fd->IndexBuffer, fd->IndexBufferMemory, fd->IndexBufferSize, index_size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT);
|
||||
if (rb->VertexBuffer == VK_NULL_HANDLE || rb->VertexBufferSize < vertex_size)
|
||||
CreateOrResizeBuffer(rb->VertexBuffer, rb->VertexBufferMemory, rb->VertexBufferSize, vertex_size, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT);
|
||||
if (rb->IndexBuffer == VK_NULL_HANDLE || rb->IndexBufferSize < index_size)
|
||||
CreateOrResizeBuffer(rb->IndexBuffer, rb->IndexBufferMemory, rb->IndexBufferSize, index_size, VK_BUFFER_USAGE_INDEX_BUFFER_BIT);
|
||||
|
||||
// Upload vertex/index data into a single contiguous GPU buffer
|
||||
{
|
||||
ImDrawVert* vtx_dst = NULL;
|
||||
ImDrawIdx* idx_dst = NULL;
|
||||
err = vkMapMemory(g_Device, fd->VertexBufferMemory, 0, vertex_size, 0, (void**)(&vtx_dst));
|
||||
err = vkMapMemory(v->Device, rb->VertexBufferMemory, 0, vertex_size, 0, (void**)(&vtx_dst));
|
||||
check_vk_result(err);
|
||||
err = vkMapMemory(g_Device, fd->IndexBufferMemory, 0, index_size, 0, (void**)(&idx_dst));
|
||||
err = vkMapMemory(v->Device, rb->IndexBufferMemory, 0, index_size, 0, (void**)(&idx_dst));
|
||||
check_vk_result(err);
|
||||
for (int n = 0; n < draw_data->CmdListsCount; n++)
|
||||
{
|
||||
@@ -273,15 +317,15 @@ void ImGui_ImplVulkan_RenderDrawData(ImDrawData* draw_data, VkCommandBuffer comm
|
||||
}
|
||||
VkMappedMemoryRange range[2] = {};
|
||||
range[0].sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
|
||||
range[0].memory = fd->VertexBufferMemory;
|
||||
range[0].memory = rb->VertexBufferMemory;
|
||||
range[0].size = VK_WHOLE_SIZE;
|
||||
range[1].sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
|
||||
range[1].memory = fd->IndexBufferMemory;
|
||||
range[1].memory = rb->IndexBufferMemory;
|
||||
range[1].size = VK_WHOLE_SIZE;
|
||||
err = vkFlushMappedMemoryRanges(g_Device, 2, range);
|
||||
err = vkFlushMappedMemoryRanges(v->Device, 2, range);
|
||||
check_vk_result(err);
|
||||
vkUnmapMemory(g_Device, fd->VertexBufferMemory);
|
||||
vkUnmapMemory(g_Device, fd->IndexBufferMemory);
|
||||
vkUnmapMemory(v->Device, rb->VertexBufferMemory);
|
||||
vkUnmapMemory(v->Device, rb->IndexBufferMemory);
|
||||
}
|
||||
|
||||
// Bind pipeline and descriptor sets:
|
||||
@@ -293,10 +337,10 @@ void ImGui_ImplVulkan_RenderDrawData(ImDrawData* draw_data, VkCommandBuffer comm
|
||||
|
||||
// Bind Vertex And Index Buffer:
|
||||
{
|
||||
VkBuffer vertex_buffers[1] = { fd->VertexBuffer };
|
||||
VkBuffer vertex_buffers[1] = { rb->VertexBuffer };
|
||||
VkDeviceSize vertex_offset[1] = { 0 };
|
||||
vkCmdBindVertexBuffers(command_buffer, 0, 1, vertex_buffers, vertex_offset);
|
||||
vkCmdBindIndexBuffer(command_buffer, fd->IndexBuffer, 0, sizeof(ImDrawIdx) == 2 ? VK_INDEX_TYPE_UINT16 : VK_INDEX_TYPE_UINT32);
|
||||
vkCmdBindIndexBuffer(command_buffer, rb->IndexBuffer, 0, sizeof(ImDrawIdx) == 2 ? VK_INDEX_TYPE_UINT16 : VK_INDEX_TYPE_UINT32);
|
||||
}
|
||||
|
||||
// Setup viewport:
|
||||
@@ -379,6 +423,7 @@ void ImGui_ImplVulkan_RenderDrawData(ImDrawData* draw_data, VkCommandBuffer comm
|
||||
|
||||
bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer)
|
||||
{
|
||||
ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
|
||||
unsigned char* pixels;
|
||||
@@ -404,17 +449,17 @@ bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer)
|
||||
info.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
|
||||
info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
err = vkCreateImage(g_Device, &info, g_Allocator, &g_FontImage);
|
||||
err = vkCreateImage(v->Device, &info, v->Allocator, &g_FontImage);
|
||||
check_vk_result(err);
|
||||
VkMemoryRequirements req;
|
||||
vkGetImageMemoryRequirements(g_Device, g_FontImage, &req);
|
||||
vkGetImageMemoryRequirements(v->Device, g_FontImage, &req);
|
||||
VkMemoryAllocateInfo alloc_info = {};
|
||||
alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
||||
alloc_info.allocationSize = req.size;
|
||||
alloc_info.memoryTypeIndex = ImGui_ImplVulkan_MemoryType(VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, req.memoryTypeBits);
|
||||
err = vkAllocateMemory(g_Device, &alloc_info, g_Allocator, &g_FontMemory);
|
||||
err = vkAllocateMemory(v->Device, &alloc_info, v->Allocator, &g_FontMemory);
|
||||
check_vk_result(err);
|
||||
err = vkBindImageMemory(g_Device, g_FontImage, g_FontMemory, 0);
|
||||
err = vkBindImageMemory(v->Device, g_FontImage, g_FontMemory, 0);
|
||||
check_vk_result(err);
|
||||
}
|
||||
|
||||
@@ -428,7 +473,7 @@ bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer)
|
||||
info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
info.subresourceRange.levelCount = 1;
|
||||
info.subresourceRange.layerCount = 1;
|
||||
err = vkCreateImageView(g_Device, &info, g_Allocator, &g_FontView);
|
||||
err = vkCreateImageView(v->Device, &info, v->Allocator, &g_FontView);
|
||||
check_vk_result(err);
|
||||
}
|
||||
|
||||
@@ -444,7 +489,7 @@ bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer)
|
||||
write_desc[0].descriptorCount = 1;
|
||||
write_desc[0].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
||||
write_desc[0].pImageInfo = desc_image;
|
||||
vkUpdateDescriptorSets(g_Device, 1, write_desc, 0, NULL);
|
||||
vkUpdateDescriptorSets(v->Device, 1, write_desc, 0, NULL);
|
||||
}
|
||||
|
||||
// Create the Upload Buffer:
|
||||
@@ -454,34 +499,34 @@ bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer)
|
||||
buffer_info.size = upload_size;
|
||||
buffer_info.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
|
||||
buffer_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
err = vkCreateBuffer(g_Device, &buffer_info, g_Allocator, &g_UploadBuffer);
|
||||
err = vkCreateBuffer(v->Device, &buffer_info, v->Allocator, &g_UploadBuffer);
|
||||
check_vk_result(err);
|
||||
VkMemoryRequirements req;
|
||||
vkGetBufferMemoryRequirements(g_Device, g_UploadBuffer, &req);
|
||||
vkGetBufferMemoryRequirements(v->Device, g_UploadBuffer, &req);
|
||||
g_BufferMemoryAlignment = (g_BufferMemoryAlignment > req.alignment) ? g_BufferMemoryAlignment : req.alignment;
|
||||
VkMemoryAllocateInfo alloc_info = {};
|
||||
alloc_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
|
||||
alloc_info.allocationSize = req.size;
|
||||
alloc_info.memoryTypeIndex = ImGui_ImplVulkan_MemoryType(VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, req.memoryTypeBits);
|
||||
err = vkAllocateMemory(g_Device, &alloc_info, g_Allocator, &g_UploadBufferMemory);
|
||||
err = vkAllocateMemory(v->Device, &alloc_info, v->Allocator, &g_UploadBufferMemory);
|
||||
check_vk_result(err);
|
||||
err = vkBindBufferMemory(g_Device, g_UploadBuffer, g_UploadBufferMemory, 0);
|
||||
err = vkBindBufferMemory(v->Device, g_UploadBuffer, g_UploadBufferMemory, 0);
|
||||
check_vk_result(err);
|
||||
}
|
||||
|
||||
// Upload to Buffer:
|
||||
{
|
||||
char* map = NULL;
|
||||
err = vkMapMemory(g_Device, g_UploadBufferMemory, 0, upload_size, 0, (void**)(&map));
|
||||
err = vkMapMemory(v->Device, g_UploadBufferMemory, 0, upload_size, 0, (void**)(&map));
|
||||
check_vk_result(err);
|
||||
memcpy(map, pixels, upload_size);
|
||||
VkMappedMemoryRange range[1] = {};
|
||||
range[0].sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE;
|
||||
range[0].memory = g_UploadBufferMemory;
|
||||
range[0].size = upload_size;
|
||||
err = vkFlushMappedMemoryRanges(g_Device, 1, range);
|
||||
err = vkFlushMappedMemoryRanges(v->Device, 1, range);
|
||||
check_vk_result(err);
|
||||
vkUnmapMemory(g_Device, g_UploadBufferMemory);
|
||||
vkUnmapMemory(v->Device, g_UploadBufferMemory);
|
||||
}
|
||||
|
||||
// Copy to Image:
|
||||
@@ -530,6 +575,7 @@ bool ImGui_ImplVulkan_CreateFontsTexture(VkCommandBuffer command_buffer)
|
||||
|
||||
bool ImGui_ImplVulkan_CreateDeviceObjects()
|
||||
{
|
||||
ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
|
||||
VkResult err;
|
||||
VkShaderModule vert_module;
|
||||
VkShaderModule frag_module;
|
||||
@@ -540,13 +586,13 @@ bool ImGui_ImplVulkan_CreateDeviceObjects()
|
||||
vert_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
||||
vert_info.codeSize = sizeof(__glsl_shader_vert_spv);
|
||||
vert_info.pCode = (uint32_t*)__glsl_shader_vert_spv;
|
||||
err = vkCreateShaderModule(g_Device, &vert_info, g_Allocator, &vert_module);
|
||||
err = vkCreateShaderModule(v->Device, &vert_info, v->Allocator, &vert_module);
|
||||
check_vk_result(err);
|
||||
VkShaderModuleCreateInfo frag_info = {};
|
||||
frag_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
||||
frag_info.codeSize = sizeof(__glsl_shader_frag_spv);
|
||||
frag_info.pCode = (uint32_t*)__glsl_shader_frag_spv;
|
||||
err = vkCreateShaderModule(g_Device, &frag_info, g_Allocator, &frag_module);
|
||||
err = vkCreateShaderModule(v->Device, &frag_info, v->Allocator, &frag_module);
|
||||
check_vk_result(err);
|
||||
}
|
||||
|
||||
@@ -563,7 +609,7 @@ bool ImGui_ImplVulkan_CreateDeviceObjects()
|
||||
info.minLod = -1000;
|
||||
info.maxLod = 1000;
|
||||
info.maxAnisotropy = 1.0f;
|
||||
err = vkCreateSampler(g_Device, &info, g_Allocator, &g_FontSampler);
|
||||
err = vkCreateSampler(v->Device, &info, v->Allocator, &g_FontSampler);
|
||||
check_vk_result(err);
|
||||
}
|
||||
|
||||
@@ -579,7 +625,7 @@ bool ImGui_ImplVulkan_CreateDeviceObjects()
|
||||
info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
|
||||
info.bindingCount = 1;
|
||||
info.pBindings = binding;
|
||||
err = vkCreateDescriptorSetLayout(g_Device, &info, g_Allocator, &g_DescriptorSetLayout);
|
||||
err = vkCreateDescriptorSetLayout(v->Device, &info, v->Allocator, &g_DescriptorSetLayout);
|
||||
check_vk_result(err);
|
||||
}
|
||||
|
||||
@@ -587,10 +633,10 @@ bool ImGui_ImplVulkan_CreateDeviceObjects()
|
||||
{
|
||||
VkDescriptorSetAllocateInfo alloc_info = {};
|
||||
alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
|
||||
alloc_info.descriptorPool = g_DescriptorPool;
|
||||
alloc_info.descriptorPool = v->DescriptorPool;
|
||||
alloc_info.descriptorSetCount = 1;
|
||||
alloc_info.pSetLayouts = &g_DescriptorSetLayout;
|
||||
err = vkAllocateDescriptorSets(g_Device, &alloc_info, &g_DescriptorSet);
|
||||
err = vkAllocateDescriptorSets(v->Device, &alloc_info, &g_DescriptorSet);
|
||||
check_vk_result(err);
|
||||
}
|
||||
|
||||
@@ -608,7 +654,7 @@ bool ImGui_ImplVulkan_CreateDeviceObjects()
|
||||
layout_info.pSetLayouts = set_layout;
|
||||
layout_info.pushConstantRangeCount = 1;
|
||||
layout_info.pPushConstantRanges = push_constants;
|
||||
err = vkCreatePipelineLayout(g_Device, &layout_info, g_Allocator, &g_PipelineLayout);
|
||||
err = vkCreatePipelineLayout(v->Device, &layout_info, v->Allocator, &g_PipelineLayout);
|
||||
check_vk_result(err);
|
||||
}
|
||||
|
||||
@@ -706,49 +752,43 @@ bool ImGui_ImplVulkan_CreateDeviceObjects()
|
||||
info.pDynamicState = &dynamic_state;
|
||||
info.layout = g_PipelineLayout;
|
||||
info.renderPass = g_RenderPass;
|
||||
err = vkCreateGraphicsPipelines(g_Device, g_PipelineCache, 1, &info, g_Allocator, &g_Pipeline);
|
||||
err = vkCreateGraphicsPipelines(v->Device, v->PipelineCache, 1, &info, v->Allocator, &g_Pipeline);
|
||||
check_vk_result(err);
|
||||
|
||||
vkDestroyShaderModule(g_Device, vert_module, g_Allocator);
|
||||
vkDestroyShaderModule(g_Device, frag_module, g_Allocator);
|
||||
vkDestroyShaderModule(v->Device, vert_module, v->Allocator);
|
||||
vkDestroyShaderModule(v->Device, frag_module, v->Allocator);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void ImGui_ImplVulkan_InvalidateFontUploadObjects()
|
||||
void ImGui_ImplVulkan_DestroyFontUploadObjects()
|
||||
{
|
||||
ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
|
||||
if (g_UploadBuffer)
|
||||
{
|
||||
vkDestroyBuffer(g_Device, g_UploadBuffer, g_Allocator);
|
||||
vkDestroyBuffer(v->Device, g_UploadBuffer, v->Allocator);
|
||||
g_UploadBuffer = VK_NULL_HANDLE;
|
||||
}
|
||||
if (g_UploadBufferMemory)
|
||||
{
|
||||
vkFreeMemory(g_Device, g_UploadBufferMemory, g_Allocator);
|
||||
vkFreeMemory(v->Device, g_UploadBufferMemory, v->Allocator);
|
||||
g_UploadBufferMemory = VK_NULL_HANDLE;
|
||||
}
|
||||
}
|
||||
|
||||
void ImGui_ImplVulkan_InvalidateDeviceObjects()
|
||||
void ImGui_ImplVulkan_DestroyDeviceObjects()
|
||||
{
|
||||
ImGui_ImplVulkan_InvalidateFontUploadObjects();
|
||||
ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
|
||||
ImGui_ImplVulkanH_DestroyWindowRenderBuffers(v->Device, &g_MainWindowRenderBuffers, v->Allocator);
|
||||
ImGui_ImplVulkan_DestroyFontUploadObjects();
|
||||
|
||||
for (int i = 0; i < IM_ARRAYSIZE(g_FramesDataBuffers); i++)
|
||||
{
|
||||
FrameDataForRender* fd = &g_FramesDataBuffers[i];
|
||||
if (fd->VertexBuffer) { vkDestroyBuffer (g_Device, fd->VertexBuffer, g_Allocator); fd->VertexBuffer = VK_NULL_HANDLE; }
|
||||
if (fd->VertexBufferMemory) { vkFreeMemory (g_Device, fd->VertexBufferMemory, g_Allocator); fd->VertexBufferMemory = VK_NULL_HANDLE; }
|
||||
if (fd->IndexBuffer) { vkDestroyBuffer (g_Device, fd->IndexBuffer, g_Allocator); fd->IndexBuffer = VK_NULL_HANDLE; }
|
||||
if (fd->IndexBufferMemory) { vkFreeMemory (g_Device, fd->IndexBufferMemory, g_Allocator); fd->IndexBufferMemory = VK_NULL_HANDLE; }
|
||||
}
|
||||
|
||||
if (g_FontView) { vkDestroyImageView(g_Device, g_FontView, g_Allocator); g_FontView = VK_NULL_HANDLE; }
|
||||
if (g_FontImage) { vkDestroyImage(g_Device, g_FontImage, g_Allocator); g_FontImage = VK_NULL_HANDLE; }
|
||||
if (g_FontMemory) { vkFreeMemory(g_Device, g_FontMemory, g_Allocator); g_FontMemory = VK_NULL_HANDLE; }
|
||||
if (g_FontSampler) { vkDestroySampler(g_Device, g_FontSampler, g_Allocator); g_FontSampler = VK_NULL_HANDLE; }
|
||||
if (g_DescriptorSetLayout) { vkDestroyDescriptorSetLayout(g_Device, g_DescriptorSetLayout, g_Allocator); g_DescriptorSetLayout = VK_NULL_HANDLE; }
|
||||
if (g_PipelineLayout) { vkDestroyPipelineLayout(g_Device, g_PipelineLayout, g_Allocator); g_PipelineLayout = VK_NULL_HANDLE; }
|
||||
if (g_Pipeline) { vkDestroyPipeline(g_Device, g_Pipeline, g_Allocator); g_Pipeline = VK_NULL_HANDLE; }
|
||||
if (g_FontView) { vkDestroyImageView(v->Device, g_FontView, v->Allocator); g_FontView = VK_NULL_HANDLE; }
|
||||
if (g_FontImage) { vkDestroyImage(v->Device, g_FontImage, v->Allocator); g_FontImage = VK_NULL_HANDLE; }
|
||||
if (g_FontMemory) { vkFreeMemory(v->Device, g_FontMemory, v->Allocator); g_FontMemory = VK_NULL_HANDLE; }
|
||||
if (g_FontSampler) { vkDestroySampler(v->Device, g_FontSampler, v->Allocator); g_FontSampler = VK_NULL_HANDLE; }
|
||||
if (g_DescriptorSetLayout) { vkDestroyDescriptorSetLayout(v->Device, g_DescriptorSetLayout, v->Allocator); g_DescriptorSetLayout = VK_NULL_HANDLE; }
|
||||
if (g_PipelineLayout) { vkDestroyPipelineLayout(v->Device, g_PipelineLayout, v->Allocator); g_PipelineLayout = VK_NULL_HANDLE; }
|
||||
if (g_Pipeline) { vkDestroyPipeline(v->Device, g_Pipeline, v->Allocator); g_Pipeline = VK_NULL_HANDLE; }
|
||||
}
|
||||
|
||||
bool ImGui_ImplVulkan_Init(ImGui_ImplVulkan_InitInfo* info, VkRenderPass render_pass)
|
||||
@@ -763,19 +803,12 @@ bool ImGui_ImplVulkan_Init(ImGui_ImplVulkan_InitInfo* info, VkRenderPass rend
|
||||
IM_ASSERT(info->Device != VK_NULL_HANDLE);
|
||||
IM_ASSERT(info->Queue != VK_NULL_HANDLE);
|
||||
IM_ASSERT(info->DescriptorPool != VK_NULL_HANDLE);
|
||||
IM_ASSERT(info->MinImageCount >= 2);
|
||||
IM_ASSERT(info->ImageCount >= info->MinImageCount);
|
||||
IM_ASSERT(render_pass != VK_NULL_HANDLE);
|
||||
|
||||
g_Instance = info->Instance;
|
||||
g_PhysicalDevice = info->PhysicalDevice;
|
||||
g_Device = info->Device;
|
||||
g_QueueFamily = info->QueueFamily;
|
||||
g_Queue = info->Queue;
|
||||
g_VulkanInitInfo = *info;
|
||||
g_RenderPass = render_pass;
|
||||
g_PipelineCache = info->PipelineCache;
|
||||
g_DescriptorPool = info->DescriptorPool;
|
||||
g_Allocator = info->Allocator;
|
||||
g_CheckVkResultFn = info->CheckVkResultFn;
|
||||
|
||||
ImGui_ImplVulkan_CreateDeviceObjects();
|
||||
|
||||
if (io.ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
|
||||
@@ -787,16 +820,30 @@ bool ImGui_ImplVulkan_Init(ImGui_ImplVulkan_InitInfo* info, VkRenderPass rend
|
||||
void ImGui_ImplVulkan_Shutdown()
|
||||
{
|
||||
ImGui_ImplVulkan_ShutdownPlatformInterface();
|
||||
ImGui_ImplVulkan_InvalidateDeviceObjects();
|
||||
ImGui_ImplVulkan_DestroyDeviceObjects();
|
||||
}
|
||||
|
||||
void ImGui_ImplVulkan_NewFrame()
|
||||
{
|
||||
}
|
||||
|
||||
void ImGui_ImplVulkan_SetMinImageCount(uint32_t min_image_count)
|
||||
{
|
||||
IM_ASSERT(min_image_count >= 2);
|
||||
if (g_VulkanInitInfo.MinImageCount == min_image_count)
|
||||
return;
|
||||
|
||||
ImGui_ImplVulkan_InitInfo* v = &g_VulkanInitInfo;
|
||||
VkResult err = vkDeviceWaitIdle(v->Device);
|
||||
check_vk_result(err);
|
||||
ImGui_ImplVulkanH_DestroyWindowRenderBuffers(v->Device, &g_MainWindowRenderBuffers, v->Allocator);
|
||||
g_VulkanInitInfo.MinImageCount = min_image_count;
|
||||
}
|
||||
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// Internal / Miscellaneous Vulkan Helpers
|
||||
// (Used by example's main.cpp. Used by multi-viewport features. PROBABLY NOT used by your own app.)
|
||||
//-------------------------------------------------------------------------
|
||||
// You probably do NOT need to use or care about those functions.
|
||||
// Those functions only exist because:
|
||||
@@ -804,40 +851,12 @@ void ImGui_ImplVulkan_NewFrame()
|
||||
// 2) the upcoming multi-viewport feature will need them internally.
|
||||
// Generally we avoid exposing any kind of superfluous high-level helpers in the bindings,
|
||||
// but it is too much code to duplicate everywhere so we exceptionally expose them.
|
||||
// Your application/engine will likely already have code to setup all that stuff (swap chain, render pass, frame buffers, etc.).
|
||||
//
|
||||
// Your engine/app will likely _already_ have code to setup all that stuff (swap chain, render pass, frame buffers, etc.).
|
||||
// You may read this code to learn about Vulkan, but it is recommended you use you own custom tailored code to do equivalent work.
|
||||
// (those functions do not interact with any of the state used by the regular ImGui_ImplVulkan_XXX functions)
|
||||
// (The ImGui_ImplVulkanH_XXX functions do not interact with any of the state used by the regular ImGui_ImplVulkan_XXX functions)
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
#include <stdlib.h> // malloc
|
||||
|
||||
ImGui_ImplVulkanH_FrameData::ImGui_ImplVulkanH_FrameData()
|
||||
{
|
||||
BackbufferIndex = 0;
|
||||
CommandPool = VK_NULL_HANDLE;
|
||||
CommandBuffer = VK_NULL_HANDLE;
|
||||
Fence = VK_NULL_HANDLE;
|
||||
ImageAcquiredSemaphore = VK_NULL_HANDLE;
|
||||
RenderCompleteSemaphore = VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
ImGui_ImplVulkanH_WindowData::ImGui_ImplVulkanH_WindowData()
|
||||
{
|
||||
Width = Height = 0;
|
||||
Swapchain = VK_NULL_HANDLE;
|
||||
Surface = VK_NULL_HANDLE;
|
||||
memset(&SurfaceFormat, 0, sizeof(SurfaceFormat));
|
||||
PresentMode = VK_PRESENT_MODE_MAX_ENUM_KHR;
|
||||
RenderPass = VK_NULL_HANDLE;
|
||||
ClearEnable = true;
|
||||
memset(&ClearValue, 0, sizeof(ClearValue));
|
||||
BackBufferCount = 0;
|
||||
memset(&BackBuffer, 0, sizeof(BackBuffer));
|
||||
memset(&BackBufferView, 0, sizeof(BackBufferView));
|
||||
memset(&Framebuffer, 0, sizeof(Framebuffer));
|
||||
FrameIndex = 0;
|
||||
}
|
||||
|
||||
VkSurfaceFormatKHR ImGui_ImplVulkanH_SelectSurfaceFormat(VkPhysicalDevice physical_device, VkSurfaceKHR surface, const VkFormat* request_formats, int request_formats_count, VkColorSpaceKHR request_color_space)
|
||||
{
|
||||
IM_ASSERT(request_formats != NULL);
|
||||
@@ -904,7 +923,7 @@ VkPresentModeKHR ImGui_ImplVulkanH_SelectPresentMode(VkPhysicalDevice physical_d
|
||||
return VK_PRESENT_MODE_FIFO_KHR; // Always available
|
||||
}
|
||||
|
||||
void ImGui_ImplVulkanH_CreateWindowDataCommandBuffers(VkPhysicalDevice physical_device, VkDevice device, uint32_t queue_family, ImGui_ImplVulkanH_WindowData* wd, const VkAllocationCallbacks* allocator)
|
||||
void ImGui_ImplVulkanH_CreateWindowCommandBuffers(VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window* wd, uint32_t queue_family, const VkAllocationCallbacks* allocator)
|
||||
{
|
||||
IM_ASSERT(physical_device != VK_NULL_HANDLE && device != VK_NULL_HANDLE);
|
||||
(void)physical_device;
|
||||
@@ -912,9 +931,10 @@ void ImGui_ImplVulkanH_CreateWindowDataCommandBuffers(VkPhysicalDevice physical_
|
||||
|
||||
// Create Command Buffers
|
||||
VkResult err;
|
||||
for (int i = 0; i < IM_ARRAYSIZE(wd->Frames); i++)
|
||||
for (uint32_t i = 0; i < wd->ImageCount; i++)
|
||||
{
|
||||
ImGui_ImplVulkanH_FrameData* fd = &wd->Frames[i];
|
||||
ImGui_ImplVulkanH_Frame* fd = &wd->Frames[i];
|
||||
ImGui_ImplVulkanH_FrameSemaphores* fsd = &wd->FrameSemaphores[i];
|
||||
{
|
||||
VkCommandPoolCreateInfo info = {};
|
||||
info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
||||
@@ -942,9 +962,9 @@ void ImGui_ImplVulkanH_CreateWindowDataCommandBuffers(VkPhysicalDevice physical_
|
||||
{
|
||||
VkSemaphoreCreateInfo info = {};
|
||||
info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
|
||||
err = vkCreateSemaphore(device, &info, allocator, &fd->ImageAcquiredSemaphore);
|
||||
err = vkCreateSemaphore(device, &info, allocator, &fsd->ImageAcquiredSemaphore);
|
||||
check_vk_result(err);
|
||||
err = vkCreateSemaphore(device, &info, allocator, &fd->RenderCompleteSemaphore);
|
||||
err = vkCreateSemaphore(device, &info, allocator, &fsd->RenderCompleteSemaphore);
|
||||
check_vk_result(err);
|
||||
}
|
||||
}
|
||||
@@ -962,24 +982,26 @@ int ImGui_ImplVulkanH_GetMinImageCountFromPresentMode(VkPresentModeKHR present_m
|
||||
return 1;
|
||||
}
|
||||
|
||||
void ImGui_ImplVulkanH_CreateWindowDataSwapChainAndFramebuffer(VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_WindowData* wd, const VkAllocationCallbacks* allocator, int w, int h)
|
||||
// Also destroy old swap chain and in-flight frames data, if any.
|
||||
void ImGui_ImplVulkanH_CreateWindowSwapChain(VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window* wd, const VkAllocationCallbacks* allocator, int w, int h, uint32_t min_image_count)
|
||||
{
|
||||
uint32_t min_image_count = 2; // FIXME: this should become a function parameter
|
||||
|
||||
VkResult err;
|
||||
VkSwapchainKHR old_swapchain = wd->Swapchain;
|
||||
err = vkDeviceWaitIdle(device);
|
||||
check_vk_result(err);
|
||||
|
||||
// We don't use ImGui_ImplVulkanH_DestroyWindow() because we want to preserve the old swapchain to create the new one.
|
||||
// Destroy old Framebuffer
|
||||
for (uint32_t i = 0; i < wd->BackBufferCount; i++)
|
||||
for (uint32_t i = 0; i < wd->ImageCount; i++)
|
||||
{
|
||||
if (wd->BackBufferView[i])
|
||||
vkDestroyImageView(device, wd->BackBufferView[i], allocator);
|
||||
if (wd->Framebuffer[i])
|
||||
vkDestroyFramebuffer(device, wd->Framebuffer[i], allocator);
|
||||
ImGui_ImplVulkanH_DestroyFrame(device, &wd->Frames[i], allocator);
|
||||
ImGui_ImplVulkanH_DestroyFrameSemaphores(device, &wd->FrameSemaphores[i], allocator);
|
||||
}
|
||||
wd->BackBufferCount = 0;
|
||||
IM_FREE(wd->Frames);
|
||||
IM_FREE(wd->FrameSemaphores);
|
||||
wd->Frames = NULL;
|
||||
wd->FrameSemaphores = NULL;
|
||||
wd->ImageCount = 0;
|
||||
if (wd->RenderPass)
|
||||
vkDestroyRenderPass(device, wd->RenderPass, allocator);
|
||||
|
||||
@@ -1023,10 +1045,21 @@ void ImGui_ImplVulkanH_CreateWindowDataSwapChainAndFramebuffer(VkPhysicalDevice
|
||||
}
|
||||
err = vkCreateSwapchainKHR(device, &info, allocator, &wd->Swapchain);
|
||||
check_vk_result(err);
|
||||
err = vkGetSwapchainImagesKHR(device, wd->Swapchain, &wd->BackBufferCount, NULL);
|
||||
err = vkGetSwapchainImagesKHR(device, wd->Swapchain, &wd->ImageCount, NULL);
|
||||
check_vk_result(err);
|
||||
err = vkGetSwapchainImagesKHR(device, wd->Swapchain, &wd->BackBufferCount, wd->BackBuffer);
|
||||
VkImage backbuffers[16] = {};
|
||||
IM_ASSERT(wd->ImageCount >= min_image_count);
|
||||
IM_ASSERT(wd->ImageCount < IM_ARRAYSIZE(backbuffers));
|
||||
err = vkGetSwapchainImagesKHR(device, wd->Swapchain, &wd->ImageCount, backbuffers);
|
||||
check_vk_result(err);
|
||||
|
||||
IM_ASSERT(wd->Frames == NULL);
|
||||
wd->Frames = (ImGui_ImplVulkanH_Frame*)IM_ALLOC(sizeof(ImGui_ImplVulkanH_Frame) * wd->ImageCount);
|
||||
wd->FrameSemaphores = (ImGui_ImplVulkanH_FrameSemaphores*)IM_ALLOC(sizeof(ImGui_ImplVulkanH_FrameSemaphores) * wd->ImageCount);
|
||||
memset(wd->Frames, 0, sizeof(wd->Frames[0]) * wd->ImageCount);
|
||||
memset(wd->FrameSemaphores, 0, sizeof(wd->FrameSemaphores[0]) * wd->ImageCount);
|
||||
for (uint32_t i = 0; i < wd->ImageCount; i++)
|
||||
wd->Frames[i].Backbuffer = backbuffers[i];
|
||||
}
|
||||
if (old_swapchain)
|
||||
vkDestroySwapchainKHR(device, old_swapchain, allocator);
|
||||
@@ -1080,10 +1113,11 @@ void ImGui_ImplVulkanH_CreateWindowDataSwapChainAndFramebuffer(VkPhysicalDevice
|
||||
info.components.a = VK_COMPONENT_SWIZZLE_A;
|
||||
VkImageSubresourceRange image_range = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 };
|
||||
info.subresourceRange = image_range;
|
||||
for (uint32_t i = 0; i < wd->BackBufferCount; i++)
|
||||
for (uint32_t i = 0; i < wd->ImageCount; i++)
|
||||
{
|
||||
info.image = wd->BackBuffer[i];
|
||||
err = vkCreateImageView(device, &info, allocator, &wd->BackBufferView[i]);
|
||||
ImGui_ImplVulkanH_Frame* fd = &wd->Frames[i];
|
||||
info.image = fd->Backbuffer;
|
||||
err = vkCreateImageView(device, &info, allocator, &fd->BackbufferView);
|
||||
check_vk_result(err);
|
||||
}
|
||||
}
|
||||
@@ -1099,38 +1133,82 @@ void ImGui_ImplVulkanH_CreateWindowDataSwapChainAndFramebuffer(VkPhysicalDevice
|
||||
info.width = wd->Width;
|
||||
info.height = wd->Height;
|
||||
info.layers = 1;
|
||||
for (uint32_t i = 0; i < wd->BackBufferCount; i++)
|
||||
for (uint32_t i = 0; i < wd->ImageCount; i++)
|
||||
{
|
||||
attachment[0] = wd->BackBufferView[i];
|
||||
err = vkCreateFramebuffer(device, &info, allocator, &wd->Framebuffer[i]);
|
||||
ImGui_ImplVulkanH_Frame* fd = &wd->Frames[i];
|
||||
attachment[0] = fd->BackbufferView;
|
||||
err = vkCreateFramebuffer(device, &info, allocator, &fd->Framebuffer);
|
||||
check_vk_result(err);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ImGui_ImplVulkanH_DestroyWindowData(VkInstance instance, VkDevice device, ImGui_ImplVulkanH_WindowData* wd, const VkAllocationCallbacks* allocator)
|
||||
void ImGui_ImplVulkanH_CreateWindow(VkInstance instance, VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window* wd, uint32_t queue_family, const VkAllocationCallbacks* allocator, int width, int height, uint32_t min_image_count)
|
||||
{
|
||||
(void)instance;
|
||||
ImGui_ImplVulkanH_CreateWindowSwapChain(physical_device, device, wd, allocator, width, height, min_image_count);
|
||||
ImGui_ImplVulkanH_CreateWindowCommandBuffers(physical_device, device, wd, queue_family, allocator);
|
||||
}
|
||||
|
||||
void ImGui_ImplVulkanH_DestroyWindow(VkInstance instance, VkDevice device, ImGui_ImplVulkanH_Window* wd, const VkAllocationCallbacks* allocator)
|
||||
{
|
||||
vkDeviceWaitIdle(device); // FIXME: We could wait on the Queue if we had the queue in wd-> (otherwise VulkanH functions can't use globals)
|
||||
//vkQueueWaitIdle(g_Queue);
|
||||
|
||||
for (int i = 0; i < IM_ARRAYSIZE(wd->Frames); i++)
|
||||
for (uint32_t i = 0; i < wd->ImageCount; i++)
|
||||
{
|
||||
ImGui_ImplVulkanH_FrameData* fd = &wd->Frames[i];
|
||||
vkDestroyFence(device, fd->Fence, allocator);
|
||||
vkFreeCommandBuffers(device, fd->CommandPool, 1, &fd->CommandBuffer);
|
||||
vkDestroyCommandPool(device, fd->CommandPool, allocator);
|
||||
vkDestroySemaphore(device, fd->ImageAcquiredSemaphore, allocator);
|
||||
vkDestroySemaphore(device, fd->RenderCompleteSemaphore, allocator);
|
||||
}
|
||||
for (uint32_t i = 0; i < wd->BackBufferCount; i++)
|
||||
{
|
||||
vkDestroyImageView(device, wd->BackBufferView[i], allocator);
|
||||
vkDestroyFramebuffer(device, wd->Framebuffer[i], allocator);
|
||||
ImGui_ImplVulkanH_DestroyFrame(device, &wd->Frames[i], allocator);
|
||||
ImGui_ImplVulkanH_DestroyFrameSemaphores(device, &wd->FrameSemaphores[i], allocator);
|
||||
}
|
||||
IM_FREE(wd->Frames);
|
||||
IM_FREE(wd->FrameSemaphores);
|
||||
wd->Frames = NULL;
|
||||
wd->FrameSemaphores = NULL;
|
||||
vkDestroyRenderPass(device, wd->RenderPass, allocator);
|
||||
vkDestroySwapchainKHR(device, wd->Swapchain, allocator);
|
||||
vkDestroySurfaceKHR(instance, wd->Surface, allocator);
|
||||
*wd = ImGui_ImplVulkanH_WindowData();
|
||||
|
||||
*wd = ImGui_ImplVulkanH_Window();
|
||||
}
|
||||
|
||||
void ImGui_ImplVulkanH_DestroyFrame(VkDevice device, ImGui_ImplVulkanH_Frame* fd, const VkAllocationCallbacks* allocator)
|
||||
{
|
||||
vkDestroyFence(device, fd->Fence, allocator);
|
||||
vkFreeCommandBuffers(device, fd->CommandPool, 1, &fd->CommandBuffer);
|
||||
vkDestroyCommandPool(device, fd->CommandPool, allocator);
|
||||
fd->Fence = VK_NULL_HANDLE;
|
||||
fd->CommandBuffer = VK_NULL_HANDLE;
|
||||
fd->CommandPool = VK_NULL_HANDLE;
|
||||
|
||||
vkDestroyImageView(device, fd->BackbufferView, allocator);
|
||||
vkDestroyFramebuffer(device, fd->Framebuffer, allocator);
|
||||
}
|
||||
|
||||
void ImGui_ImplVulkanH_DestroyFrameSemaphores(VkDevice device, ImGui_ImplVulkanH_FrameSemaphores* fsd, const VkAllocationCallbacks* allocator)
|
||||
{
|
||||
vkDestroySemaphore(device, fsd->ImageAcquiredSemaphore, allocator);
|
||||
vkDestroySemaphore(device, fsd->RenderCompleteSemaphore, allocator);
|
||||
fsd->ImageAcquiredSemaphore = fsd->RenderCompleteSemaphore = VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
void ImGui_ImplVulkanH_DestroyFrameRenderBuffers(VkDevice device, ImGui_ImplVulkanH_FrameRenderBuffers* buffers, const VkAllocationCallbacks* allocator)
|
||||
{
|
||||
if (buffers->VertexBuffer) { vkDestroyBuffer(device, buffers->VertexBuffer, allocator); buffers->VertexBuffer = VK_NULL_HANDLE; }
|
||||
if (buffers->VertexBufferMemory) { vkFreeMemory(device, buffers->VertexBufferMemory, allocator); buffers->VertexBufferMemory = VK_NULL_HANDLE; }
|
||||
if (buffers->IndexBuffer) { vkDestroyBuffer(device, buffers->IndexBuffer, allocator); buffers->IndexBuffer = VK_NULL_HANDLE; }
|
||||
if (buffers->IndexBufferMemory) { vkFreeMemory(device, buffers->IndexBufferMemory, allocator); buffers->IndexBufferMemory = VK_NULL_HANDLE; }
|
||||
buffers->VertexBufferSize = 0;
|
||||
buffers->IndexBufferSize = 0;
|
||||
}
|
||||
|
||||
void ImGui_ImplVulkanH_DestroyWindowRenderBuffers(VkDevice device, ImGui_ImplVulkanH_WindowRenderBuffers* buffers, const VkAllocationCallbacks* allocator)
|
||||
{
|
||||
for (uint32_t n = 0; n < buffers->Count; n++)
|
||||
ImGui_ImplVulkanH_DestroyFrameRenderBuffers(device, &buffers->FrameRenderBuffers[n], allocator);
|
||||
IM_FREE(buffers->FrameRenderBuffers);
|
||||
buffers->FrameRenderBuffers = NULL;
|
||||
buffers->Index = 0;
|
||||
buffers->Count = 0;
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------------------------
|
||||
|
Reference in New Issue
Block a user