Backends: SDL3: Added ImGui_ImplSDL3_InitForSDLGPU() for consistency. (#8163, #7998, #7988)

This commit is contained in:
ocornut
2025-01-09 17:07:53 +01:00
parent e799849272
commit 596e09770d
4 changed files with 9 additions and 1 deletions

View File

@@ -67,7 +67,7 @@ int main(int, char**)
//ImGui::StyleColorsLight();
// Setup Platform/Renderer backends
ImGui_ImplSDL3_InitForOther(window);
ImGui_ImplSDL3_InitForSDLGPU(window);
ImGui_ImplSDLGPU3_InitInfo init_info = {};
init_info.GpuDevice = gpu_device;
init_info.ColorTargetFormat = SDL_GetGPUSwapchainTextureFormat(gpu_device, window);