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Backends: Win32: minor optimization not submitting gamepad input if packet number has not changed. (#8556)
To be honest I don't believe this is valuable as an optimization, but it makes debug stepping a little nicer.
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@@ -54,6 +54,8 @@ Other Changes:
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which may be dangling when using backend in e.g. DLL. (#8945, #2769)
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- Backends: OpenGL3: fixed GL loader to work on Haiku OS which does not support
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`RTLD_NOLOAD`. (#8952) [@Xottab-DUTY, @threedeyes]
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- Backends: Win32: minor optimization not submitting gamepad io again if
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XInput's dwPacketNumber has not changed. (#8556) [@MidTerm-CN]
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- Examples: SDL2+DirectX11: Try WARP software driver if hardware driver is
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not available. (#5924, #5562)
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- Examples: SDL3+DirectX11: Added SDL3+DirectX11 example. (#8956, #8957) [@tomaz82]
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