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	Tweak build batch files and readmes
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							| @@ -28,6 +28,7 @@ opengl3_example/opengl3_example | |||||||
| *.o | *.o | ||||||
| *.obj | *.obj | ||||||
| *.exe | *.exe | ||||||
|  | *.pdb | ||||||
|  |  | ||||||
| ## Ini files | ## Ini files | ||||||
| imgui.ini | imgui.ini | ||||||
|   | |||||||
| @@ -9,8 +9,7 @@ g++ -I ../imgui main.cpp imgui_impl_a5.cpp ../imgui/imgui*.cpp -lallegro -lalleg | |||||||
|  |  | ||||||
| - On Windows with Visual Studio's CLI | - On Windows with Visual Studio's CLI | ||||||
|  |  | ||||||
| \<a5path\> is your allegro5 folder. |  | ||||||
|  |  | ||||||
| ``` | ``` | ||||||
| cl /MD /I <a5path\include> /I ..\imgui main.cpp imgui_impl_a5.cpp ..\imgui\imgui*.cpp /link /LIBPATH:<a5path\lib> allegro-5.0.10-monolith-md.lib user32.lib | set ALLEGRODIR=path_to_your_allegro5_folder | ||||||
|  | cl /Zi /MD /I %ALLEGRODIR%\include /I ..\.. main.cpp imgui_impl_a5.cpp ..\..\imgui*.cpp /link /LIBPATH:%ALLEGRODIR%\lib allegro-5.0.10-monolith-md.lib user32.lib | ||||||
| ``` | ``` | ||||||
|   | |||||||
| @@ -1,3 +1,3 @@ | |||||||
| @REM Build for Visual Studio compiler. Run your copy of vcvars32.bat or vcvarsall.bat to setup command-line compiler. | @REM Build for Visual Studio compiler. Run your copy of vcvars32.bat or vcvarsall.bat to setup command-line compiler. | ||||||
| mkdir Debug | mkdir Debug | ||||||
| cl /nologo /Zi /MD /I ..\.. -I ..\libs\glfw\include -I ..\libs\gl3w *.cpp ..\..\*.cpp ..\libs\gl3w\GL\gl3w.c /FeDebug/opengl_example3.exe /FoDebug/ /link /LIBPATH:..\libs\glfw\lib-vc2010-32 glfw3.lib opengl32.lib gdi32.lib shell32.lib | cl /nologo /Zi /MD /I ..\.. /I ..\libs\glfw\include /I ..\libs\gl3w *.cpp ..\..\imgui*.cpp ..\libs\gl3w\GL\gl3w.c /FeDebug/opengl_example3.exe /FoDebug/ /link /LIBPATH:..\libs\glfw\lib-vc2010-32 glfw3.lib opengl32.lib gdi32.lib shell32.lib | ||||||
|   | |||||||
| @@ -1,3 +1,3 @@ | |||||||
| @REM Build for Visual Studio compiler. Run your copy of vcvars32.bat or vcvarsall.bat to setup command-line compiler. | @REM Build for Visual Studio compiler. Run your copy of vcvars32.bat or vcvarsall.bat to setup command-line compiler. | ||||||
| mkdir Debug | mkdir Debug | ||||||
| cl /nologo /Zi /MD /I ..\.. -I ..\libs\glfw\include *.cpp ..\..\*.cpp /FeDebug/opengl_example.exe /FoDebug/ /link /LIBPATH:..\libs\glfw\lib-vc2010-32 glfw3.lib opengl32.lib gdi32.lib shell32.lib | cl /nologo /Zi /MD /I ..\.. /I ..\libs\glfw\include *.cpp ..\..\*.cpp /FeDebug/opengl_example.exe /FoDebug/ /link /LIBPATH:..\libs\glfw\lib-vc2010-32 glfw3.lib opengl32.lib gdi32.lib shell32.lib | ||||||
|   | |||||||
| @@ -3,10 +3,9 @@ | |||||||
|  |  | ||||||
| - On Windows with Visual Studio's CLI | - On Windows with Visual Studio's CLI | ||||||
|  |  | ||||||
| \<sdl2path\> is your SDL2 folder. |  | ||||||
|  |  | ||||||
| ``` | ``` | ||||||
| cl /MD /I <sdl2path\include> /I ..\.. main.cpp imgui_impl_sdl.cpp ..\..\imgui*.cpp /link /LIBPATH:<sdl2path\lib> SDL2.lib SDL2main.lib | set SDL2DIR=path_to_your_sdl2_folder | ||||||
|  | cl /Zi /MD /I %SDL2DIR%\include> /I ..\.. main.cpp imgui_impl_sdl.cpp ..\..\imgui*.cpp /link /LIBPATH:%SDL2DIR%\lib SDL2.lib SDL2main.lib | ||||||
| ``` | ``` | ||||||
|  |  | ||||||
| - On Linux and similar Unixes | - On Linux and similar Unixes | ||||||
|   | |||||||
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