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Merge branch 'master' into docking
# Conflicts: # imgui.cpp # imgui_internal.h
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@@ -64,11 +64,23 @@ Other Changes:
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between hard minimum window size and table minimum size).
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- Fixed an issue where submitting non-integer row heights would eventually
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advance table parent layout by +0/+1 depending on its visibility.
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- ColorEdit:
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- Added R/G/B/A color markers next to each component (enabled by default).
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- Added ImGuiColorEditFlags_NoColorMarkers to disable them.
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- Added style.ColorMarkerSize to configure width of color component markers.
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- Sliders, Drags:
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- Added ImGuiSliderFlags_ColorMarkers to opt-in adding R/G/B/A color markers
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next to each components, in multi-components functions.
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- Added a way to select a specific marker color.
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- Text:
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- Fixed low-level word-wrapping function reading from *text_end when passed
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a string range. (#9107) [@achabense]
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- Scrollbar: fixed a codepath leading to a divide-by-zero (which would not be
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noticeable by user but detected by sanitizers). (#9089) [@judicaelclair]
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- Debug Tools:
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- Debug Log: fixed incorrectly printing characters in IO log when submitting
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non-ASCII values to io.AddInputCharacter(). (#9099)
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- Debug Log: can output to debugger on Windows. (#5855)
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- Backends:
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- SDL_GPU3: macOS version can use MSL shaders in order to support macOS 10.14+
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(vs Metallib shaders requiring macOS 14+). Requires application calling
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