Backends: SDL2, SDL3, Win32: don't submit monitor with 0 DpiScale (e.g. accessibility virtual monitor?). to prevent assert. (#7902)

I am not too confident on this but I believe pushing this is the fastest way we will get feedback.
This commit is contained in:
ocornut
2024-08-19 12:18:47 +02:00
parent fa65dcf24c
commit 65840c19c4
5 changed files with 11 additions and 3 deletions

View File

@@ -907,7 +907,7 @@ static void ImGui_ImplGlfw_UpdateMonitors()
float x_scale, y_scale;
glfwGetMonitorContentScale(glfw_monitors[n], &x_scale, &y_scale);
if (x_scale == 0.0f)
continue; // Some accessibility applications are declaring fake monitors with a DPI of 0, see (#7902)
continue; // Some accessibility applications are declaring virtual monitors with a DPI of 0, see #7902.
monitor.DpiScale = x_scale;
#endif
monitor.PlatformHandle = (void*)glfw_monitors[n]; // [...] GLFW doc states: "guaranteed to be valid only until the monitor configuration changes"