mirror of
https://github.com/ocornut/imgui.git
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Merge branch 'master' into docking
ac64b65 on master seemed incorrect.
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
This commit is contained in:
@@ -546,6 +546,11 @@ bool ImGui_ImplSDL2_InitForSDLRenderer(SDL_Window* window, SDL_Renderer* rendere
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return ImGui_ImplSDL2_Init(window, renderer, nullptr);
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}
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bool ImGui_ImplSDL2_InitForOther(SDL_Window* window)
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{
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return ImGui_ImplSDL2_Init(window, nullptr);
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}
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void ImGui_ImplSDL2_Shutdown()
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{
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ImGui_ImplSDL2_Data* bd = ImGui_ImplSDL2_GetBackendData();
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@@ -31,6 +31,7 @@ IMGUI_IMPL_API bool ImGui_ImplSDL2_InitForVulkan(SDL_Window* window);
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IMGUI_IMPL_API bool ImGui_ImplSDL2_InitForD3D(SDL_Window* window);
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IMGUI_IMPL_API bool ImGui_ImplSDL2_InitForMetal(SDL_Window* window);
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IMGUI_IMPL_API bool ImGui_ImplSDL2_InitForSDLRenderer(SDL_Window* window, SDL_Renderer* renderer);
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IMGUI_IMPL_API bool ImGui_ImplSDL2_InitForOther(SDL_Window* window);
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IMGUI_IMPL_API void ImGui_ImplSDL2_Shutdown();
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IMGUI_IMPL_API void ImGui_ImplSDL2_NewFrame();
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IMGUI_IMPL_API bool ImGui_ImplSDL2_ProcessEvent(const SDL_Event* event);
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@@ -473,6 +473,11 @@ bool ImGui_ImplSDL3_InitForSDLRenderer(SDL_Window* window, SDL_Renderer* rendere
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return ImGui_ImplSDL3_Init(window, renderer, nullptr);
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}
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bool ImGui_ImplSDL3_InitForOther(SDL_Window* window)
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{
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return ImGui_ImplSDL3_Init(window, nullptr);
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}
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void ImGui_ImplSDL3_Shutdown()
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{
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ImGui_ImplSDL3_Data* bd = ImGui_ImplSDL3_GetBackendData();
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@@ -32,6 +32,7 @@ IMGUI_IMPL_API bool ImGui_ImplSDL3_InitForVulkan(SDL_Window* window);
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IMGUI_IMPL_API bool ImGui_ImplSDL3_InitForD3D(SDL_Window* window);
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IMGUI_IMPL_API bool ImGui_ImplSDL3_InitForMetal(SDL_Window* window);
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IMGUI_IMPL_API bool ImGui_ImplSDL3_InitForSDLRenderer(SDL_Window* window, SDL_Renderer* renderer);
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IMGUI_IMPL_API bool ImGui_ImplSDL3_InitForOther(SDL_Window* window);
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IMGUI_IMPL_API void ImGui_ImplSDL3_Shutdown();
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IMGUI_IMPL_API void ImGui_ImplSDL3_NewFrame();
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IMGUI_IMPL_API bool ImGui_ImplSDL3_ProcessEvent(const SDL_Event* event);
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