ImDrawListSharedData: rename CircleSegmentMaxError to CircleTessellationMaxError. Remove misleading ArcFastRadiusCutoff assignment.

cc 051ce0765, f107693d9 (3808)
This commit is contained in:
ocornut
2026-06-03 20:57:51 +02:00
parent fc5e2f28fe
commit 6acba3b47d
2 changed files with 6 additions and 7 deletions

View File

@@ -402,7 +402,6 @@ ImDrawListSharedData::ImDrawListSharedData()
const float a = ((float)i * 2 * IM_PI) / (float)IM_COUNTOF(ArcFastVtx);
ArcFastVtx[i] = ImVec2(ImCos(a), ImSin(a));
}
ArcFastRadiusCutoff = IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC_R(IM_DRAWLIST_ARCFAST_SAMPLE_MAX, CircleSegmentMaxError);
}
ImDrawListSharedData::~ImDrawListSharedData()
@@ -412,17 +411,17 @@ ImDrawListSharedData::~ImDrawListSharedData()
void ImDrawListSharedData::SetCircleTessellationMaxError(float max_error)
{
if (CircleSegmentMaxError == max_error)
if (CircleTessellationMaxError == max_error)
return;
IM_ASSERT(max_error > 0.0f);
CircleSegmentMaxError = max_error;
CircleTessellationMaxError = max_error;
for (int i = 0; i < IM_COUNTOF(CircleSegmentCounts); i++)
{
const float radius = (float)i;
CircleSegmentCounts[i] = (ImU8)((i > 0) ? IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC(radius, CircleSegmentMaxError) : IM_DRAWLIST_ARCFAST_SAMPLE_MAX);
CircleSegmentCounts[i] = (ImU8)((i > 0) ? IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC(radius, CircleTessellationMaxError) : IM_DRAWLIST_ARCFAST_SAMPLE_MAX);
}
ArcFastRadiusCutoff = IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC_R(IM_DRAWLIST_ARCFAST_SAMPLE_MAX, CircleSegmentMaxError);
ArcFastRadiusCutoff = IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC_R(IM_DRAWLIST_ARCFAST_SAMPLE_MAX, CircleTessellationMaxError);
}
ImDrawList::ImDrawList(ImDrawListSharedData* shared_data)
@@ -660,7 +659,7 @@ int ImDrawList::_CalcCircleAutoSegmentCount(float radius) const
if (radius_idx >= 0 && radius_idx < IM_COUNTOF(_Data->CircleSegmentCounts))
return _Data->CircleSegmentCounts[radius_idx]; // Use cached value
else
return IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC(radius, _Data->CircleSegmentMaxError);
return IM_DRAWLIST_CIRCLE_AUTO_SEGMENT_CALC(radius, _Data->CircleTessellationMaxError);
}
// Render-level scissoring. This is passed down to your render function but not used for CPU-side coarse clipping. Prefer using higher-level ImGui::PushClipRect() to affect logic (hit-testing and widget culling)