Merge branch 'master' into docking

This commit is contained in:
ocornut
2026-04-20 13:51:59 +02:00
7 changed files with 143 additions and 45 deletions

View File

@@ -61,6 +61,12 @@ Other Changes:
- Multi-Select:
- Fixed an issue using Multi-Select within a Table causing column width measurement to
be invalid when trailing column contents is not submitted in the last row. (#9341, #8250)
- Fixed an issue using Multi-Select within a Table with the right-most column visible,
which could lead to an extra vertical offset in the Header row. (#8250)
- Box-Select: fixed an issue using ImGuiMultiSelectFlags_BoxSelect1d mode while scrolling.
Notably, using mouse wheel while holding a box-selection could lead items close to windows
edges from not being correctly unselected. (#7994, #8250, #7821, #7850, #7970)
- Box-Select: improved dirty/unclip rectangle logic for ImGuiMultiSelectFlags_BoxSelect2d.
- Box-Select: fixed an issue using ImGuiMultiSelectFlags_BoxSelect2d mode, where
items out of view wouldn't be properly selected while scrolling while mouse cursor
is hovering outside of selection scope. (#7994, #1861, #6518)
@@ -74,7 +80,12 @@ Other Changes:
and ImGuiSelectionUserData is technically opaque storage. (#7994, #1861)
(we will probably bring this back as a minor optimization if we have a way to for
user to tell us ImGuiSelectionUserData are indices)
- Box-Select, Tables: fixed an issue when calling `BeginMultiSelect()` in a table
- Box-Select: fixes for using accross nested child windows. (#8364)
- Box-Select + Clipper: fixed an issue selecting items while scrolling while a clipper
active. (#7994, #8250, #7821, #7850, #7970)
- Box-Select + Tables: fixed an issue using box-selection in a tables with
items straying out of columns boundaries. (#7994, #2221)
- Box-Select + Tables: fixed an issue when calling `BeginMultiSelect()` in a table
before layout has been locked (first row or headers row submitted). (#8250)
- Style:
- Fixed vertical scrollbar top coordinates when using thick borders on windows
@@ -90,6 +101,7 @@ Other Changes:
a better recoverable error. (#9350)
- Misc:
- Minor optimization: reduce redudant label scanning in common widgets.
- Added missing Test Engine hooks for PlotXXX(), VSliderXXX(), TableHeader().
- Backends:
- Metal: avoid redundant vertex buffer bind in `SetupRenderState()`, which leads
to validation issue. (#9343) [@Hunam6]