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Merge branch 'master' into docking
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@@ -61,6 +61,12 @@ Other Changes:
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- Multi-Select:
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- Fixed an issue using Multi-Select within a Table causing column width measurement to
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be invalid when trailing column contents is not submitted in the last row. (#9341, #8250)
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- Fixed an issue using Multi-Select within a Table with the right-most column visible,
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which could lead to an extra vertical offset in the Header row. (#8250)
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- Box-Select: fixed an issue using ImGuiMultiSelectFlags_BoxSelect1d mode while scrolling.
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Notably, using mouse wheel while holding a box-selection could lead items close to windows
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edges from not being correctly unselected. (#7994, #8250, #7821, #7850, #7970)
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- Box-Select: improved dirty/unclip rectangle logic for ImGuiMultiSelectFlags_BoxSelect2d.
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- Box-Select: fixed an issue using ImGuiMultiSelectFlags_BoxSelect2d mode, where
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items out of view wouldn't be properly selected while scrolling while mouse cursor
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is hovering outside of selection scope. (#7994, #1861, #6518)
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@@ -74,7 +80,12 @@ Other Changes:
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and ImGuiSelectionUserData is technically opaque storage. (#7994, #1861)
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(we will probably bring this back as a minor optimization if we have a way to for
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user to tell us ImGuiSelectionUserData are indices)
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- Box-Select, Tables: fixed an issue when calling `BeginMultiSelect()` in a table
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- Box-Select: fixes for using accross nested child windows. (#8364)
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- Box-Select + Clipper: fixed an issue selecting items while scrolling while a clipper
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active. (#7994, #8250, #7821, #7850, #7970)
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- Box-Select + Tables: fixed an issue using box-selection in a tables with
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items straying out of columns boundaries. (#7994, #2221)
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- Box-Select + Tables: fixed an issue when calling `BeginMultiSelect()` in a table
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before layout has been locked (first row or headers row submitted). (#8250)
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- Style:
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- Fixed vertical scrollbar top coordinates when using thick borders on windows
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@@ -90,6 +101,7 @@ Other Changes:
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a better recoverable error. (#9350)
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- Misc:
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- Minor optimization: reduce redudant label scanning in common widgets.
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- Added missing Test Engine hooks for PlotXXX(), VSliderXXX(), TableHeader().
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- Backends:
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- Metal: avoid redundant vertex buffer bind in `SetupRenderState()`, which leads
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to validation issue. (#9343) [@Hunam6]
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