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Merge branch 'master' into docking
# Conflicts: # backends/imgui_impl_sdl2.cpp # backends/imgui_impl_sdl3.cpp # imgui.cpp # imgui_internal.h
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@@ -309,6 +309,7 @@ bool ImGui_ImplOpenGL3_Init(const char* glsl_version)
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// GLES 2
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bd->GlVersion = 200;
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bd->GlProfileIsES2 = true;
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IM_UNUSED(gl_version_str);
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#else
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// Desktop or GLES 3
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GLint major = 0;
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