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Examples: Added .. folder in include path to remove the awkward #include "../imgui_impl_xxx.h" statements.
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@@ -3,8 +3,8 @@
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// FIXME: 64-bit only for now! (Because sizeof(ImTextureId) == sizeof(void*))
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#include "imgui.h"
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#include "../imgui_impl_win32.h"
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#include "../imgui_impl_dx12.h"
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#include "imgui_impl_win32.h"
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#include "imgui_impl_dx12.h"
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#include <d3d12.h>
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#include <dxgi1_4.h>
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#include <tchar.h>
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