MultiSelect: Added ImGuiMultiSelectFlags_NoRangeSelect. Fixed ImGuiMultiSelectFlags_ScopeRect not querying proper window hover.

This commit is contained in:
ocornut
2024-01-04 18:41:20 +01:00
parent d439f590ab
commit 8312c75fef
3 changed files with 16 additions and 10 deletions

View File

@@ -7303,6 +7303,8 @@ ImGuiMultiSelectIO* ImGui::BeginMultiSelect(ImGuiMultiSelectFlags flags)
// Use copy of keyboard mods at the time of the request, otherwise we would requires mods to be held for an extra frame.
ms->KeyMods = g.NavJustMovedToId ? g.NavJustMovedToKeyMods : g.IO.KeyMods;
if (flags & ImGuiMultiSelectFlags_NoRangeSelect)
ms->KeyMods &= ~ImGuiMod_Shift;
// Bind storage
ImGuiMultiSelectState* storage = g.MultiSelectStorage.GetOrAddByKey(id);
@@ -7416,7 +7418,9 @@ ImGuiMultiSelectIO* ImGui::EndMultiSelect()
// Clear selection when clicking void?
// We specifically test for IsMouseDragPastThreshold(0) == false to allow box-selection!
const bool scope_hovered = (ms->Flags & ImGuiMultiSelectFlags_ScopeRect) ? scope_rect.Contains(g.IO.MousePos) : IsWindowHovered();
bool scope_hovered = IsWindowHovered();
if (scope_hovered && (ms->Flags & ImGuiMultiSelectFlags_ScopeRect))
scope_hovered &= scope_rect.Contains(g.IO.MousePos);
if (scope_hovered && g.HoveredId == 0 && g.ActiveId == 0)
{
if (ms->Flags & ImGuiMultiSelectFlags_BoxSelect)