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	Merge branch 'master' into docking
# Conflicts: # backends/imgui_impl_win32.cpp # imgui.cpp # imgui.h # imgui_demo.cpp # imgui_internal.h
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		| @@ -279,8 +279,9 @@ bool    ImGui_ImplOpenGL3_Init(const char* glsl_version) | ||||
|  | ||||
| void    ImGui_ImplOpenGL3_Shutdown() | ||||
| { | ||||
|     ImGuiIO& io = ImGui::GetIO(); | ||||
|     ImGui_ImplOpenGL3_Data* bd = ImGui_ImplOpenGL3_GetBackendData(); | ||||
|     IM_ASSERT(bd != NULL && "No renderer backend to shutdown, or already shutdown?"); | ||||
|     ImGuiIO& io = ImGui::GetIO(); | ||||
|  | ||||
|     ImGui_ImplOpenGL3_ShutdownPlatformInterface(); | ||||
|     ImGui_ImplOpenGL3_DestroyDeviceObjects(); | ||||
|   | ||||
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