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Merge branch 'master' into docking
# Conflicts: # backends/imgui_impl_win32.cpp # imgui.cpp # imgui.h # imgui_demo.cpp # imgui_internal.h
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@@ -279,8 +279,9 @@ bool ImGui_ImplOpenGL3_Init(const char* glsl_version)
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void ImGui_ImplOpenGL3_Shutdown()
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{
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ImGuiIO& io = ImGui::GetIO();
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ImGui_ImplOpenGL3_Data* bd = ImGui_ImplOpenGL3_GetBackendData();
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IM_ASSERT(bd != NULL && "No renderer backend to shutdown, or already shutdown?");
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ImGuiIO& io = ImGui::GetIO();
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ImGui_ImplOpenGL3_ShutdownPlatformInterface();
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ImGui_ImplOpenGL3_DestroyDeviceObjects();
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