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Tables: Handle columns clipped due to host rect
Return false in user functions, set SkipItems in window, redirect to dummy draw channel.
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@@ -11068,6 +11068,7 @@ void ImGui::DebugNodeDrawList(ImGuiWindow*, const ImDrawList*, const char*) {}
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void ImGui::DebugNodeDrawCmdShowMeshAndBoundingBox(ImGuiWindow*, const ImDrawList*, const ImDrawCmd*, bool, bool) {}
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void ImGui::DebugNodeStorage(ImGuiStorage*, const char*) {}
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void ImGui::DebugNodeTabBar(ImGuiTabBar*, const char*) {}
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void ImGui::DebugNodeTable(ImGuiTable*) {}
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void ImGui::DebugNodeWindow(ImGuiWindow*, const char*) {}
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void ImGui::DebugNodeWindowSettings(ImGuiWindowSettings*) {}
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void ImGui::DebugNodeWindowsList(ImVector<ImGuiWindow*>*, const char*) {}
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