mirror of
				https://github.com/ocornut/imgui.git
				synced 2025-10-26 12:27:30 +00:00 
			
		
		
		
	add SDL GL3 makefile
This commit is contained in:
		@@ -1,6 +1,6 @@
 | 
			
		||||
#
 | 
			
		||||
# Cross Platform Makefile
 | 
			
		||||
# Compatible with Ubuntu 14.04.1 and Mac OS X
 | 
			
		||||
# Compatible with MSYS2/MINGW, Ubuntu 14.04.1 and Mac OS X
 | 
			
		||||
#
 | 
			
		||||
#
 | 
			
		||||
# if you using Mac OS X:
 | 
			
		||||
 
 | 
			
		||||
@@ -1,12 +1,13 @@
 | 
			
		||||
#
 | 
			
		||||
# Cross Platform Makefile
 | 
			
		||||
# Compatible with Ubuntu 14.04.1 and Mac OS X
 | 
			
		||||
# Compatible with MSYS2/MINGW, Ubuntu 14.04.1 and Mac OS X
 | 
			
		||||
#
 | 
			
		||||
#
 | 
			
		||||
# You will need GLFW (http://www.glfw.org)
 | 
			
		||||
#
 | 
			
		||||
#   apt-get install libglfw-dev  # Linux
 | 
			
		||||
#   brew install glfw            # Mac OS X
 | 
			
		||||
#   pacman -S --noconfirm --needed mingw-w64-x86_64-toolchain mingw-w64-x86_64-glfw # MSYS2
 | 
			
		||||
#
 | 
			
		||||
 | 
			
		||||
#CXX = g++
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										63
									
								
								examples/sdl_opengl3_example/Makefile
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										63
									
								
								examples/sdl_opengl3_example/Makefile
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,63 @@
 | 
			
		||||
#
 | 
			
		||||
# Cross Platform Makefile
 | 
			
		||||
# Compatible with MSYS2/MINGW, Ubuntu 14.04.1 and Mac OS X
 | 
			
		||||
#
 | 
			
		||||
#
 | 
			
		||||
# You will need GLFW (http://www.glfw.org)
 | 
			
		||||
#
 | 
			
		||||
#   apt-get install libglfw-dev  # Linux
 | 
			
		||||
#   brew install glfw            # Mac OS X
 | 
			
		||||
#   pacman -S --noconfirm --needed mingw-w64-x86_64-toolchain mingw-w64-x86_64-glfw # MSYS2
 | 
			
		||||
#
 | 
			
		||||
 | 
			
		||||
#CXX = g++
 | 
			
		||||
 | 
			
		||||
EXE = sdl_opengl3_example
 | 
			
		||||
OBJS = main.o imgui_impl_sdl_gl3.o
 | 
			
		||||
OBJS += ../../imgui.o ../../imgui_demo.o ../../imgui_draw.o
 | 
			
		||||
OBJS += ../libs/gl3w/GL/gl3w.o
 | 
			
		||||
 | 
			
		||||
UNAME_S := $(shell uname -s)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
ifeq ($(UNAME_S), Linux) #LINUX
 | 
			
		||||
	ECHO_MESSAGE = "Linux"
 | 
			
		||||
	LIBS = -lGL `pkg-config --static --libs glfw3`
 | 
			
		||||
 | 
			
		||||
	CXXFLAGS = -I../../ -I../libs/gl3w `pkg-config --cflags glfw3`
 | 
			
		||||
	CXXFLAGS += -Wall -Wformat
 | 
			
		||||
	CFLAGS = $(CXXFLAGS)
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
ifeq ($(UNAME_S), Darwin) #APPLE
 | 
			
		||||
	ECHO_MESSAGE = "Mac OS X"
 | 
			
		||||
	LIBS = -framework OpenGL -framework Cocoa -framework IOKit -framework CoreVideo
 | 
			
		||||
	#LIBS += -L/usr/local/lib -lglfw3
 | 
			
		||||
	LIBS += -L/usr/local/lib -lglfw
 | 
			
		||||
 | 
			
		||||
	CXXFLAGS = -I../../ -I../libs/gl3w -I/usr/local/include
 | 
			
		||||
	CXXFLAGS += -Wall -Wformat
 | 
			
		||||
	CFLAGS = $(CXXFLAGS)
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
ifeq ($(findstring MINGW,$(UNAME_S)),MINGW)
 | 
			
		||||
   ECHO_MESSAGE = "Windows"
 | 
			
		||||
   LIBS = -lgdi32 -lopengl32 -limm32 `pkg-config --static --libs sdl2`
 | 
			
		||||
 | 
			
		||||
   CXXFLAGS = -I../../ -I../libs/gl3w `pkg-config --cflags sdl2`
 | 
			
		||||
   CXXFLAGS += -Wall -Wformat
 | 
			
		||||
   CFLAGS = $(CXXFLAGS)
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
.cpp.o:
 | 
			
		||||
	$(CXX) $(CXXFLAGS) -c -o $@ $<
 | 
			
		||||
 | 
			
		||||
all: $(EXE)
 | 
			
		||||
	@echo Build complete for $(ECHO_MESSAGE)
 | 
			
		||||
 | 
			
		||||
$(EXE): $(OBJS)
 | 
			
		||||
	$(CXX) -o $(EXE) $(OBJS) $(CXXFLAGS) $(LIBS)
 | 
			
		||||
 | 
			
		||||
clean:
 | 
			
		||||
	rm $(EXE) $(OBJS)
 | 
			
		||||
		Reference in New Issue
	
	Block a user