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	Examples, Platform: Removed the call to ImGui::NewFrame() from the platform _NewFrame() function e.g. ImGui_ImplWin32_NewFrame(), ImGui_ImplSDL2_NewFrame(), ImGui_ImplGlfw_NewFrame(), etc. Moved to main.cpp for consistency. (#1542)
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		| @@ -203,9 +203,6 @@ void    ImGui_ImplWin32_NewFrame() | ||||
|         g_LastMouseCursor = mouse_cursor; | ||||
|         ImGui_ImplWin32_UpdateMouseCursor(); | ||||
|     } | ||||
|  | ||||
|     // Start the frame. This call will update the io.WantCaptureMouse, io.WantCaptureKeyboard flag that you can use to dispatch inputs (or not) to your application. | ||||
|     ImGui::NewFrame(); | ||||
| } | ||||
|  | ||||
| // Allow compilation with old Windows SDK. MinGW doesn't have default _WIN32_WINNT/WINVER versions. | ||||
|   | ||||
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