Merge branch 'master' into docking

# Conflicts:
#	docs/TODO.txt
This commit is contained in:
ocornut
2022-04-22 19:15:37 +02:00
21 changed files with 145 additions and 164 deletions

View File

@@ -92,7 +92,7 @@ static void ImGui_ImplDX9_SetupRenderState(ImDrawData* draw_data)
vp.MaxZ = 1.0f;
bd->pd3dDevice->SetViewport(&vp);
// Setup render state: fixed-pipeline, alpha-blending, no face culling, no depth testing, shade mode (for gradient)
// Setup render state: fixed-pipeline, alpha-blending, no face culling, no depth testing, shade mode (for gradient), bilinear sampling.
bd->pd3dDevice->SetPixelShader(NULL);
bd->pd3dDevice->SetVertexShader(NULL);
bd->pd3dDevice->SetRenderState(D3DRS_FILLMODE, D3DFILL_SOLID);